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authorCiaran Gultnieks <ciaran@ciarang.com>2011-05-16 10:41:19 +0100
committerCiaran Gultnieks <ciaran@ciarang.com>2011-05-16 10:41:19 +0100
commit248d7c8469f8cb37406ea0ce56d0945e38334cfb (patch)
treedf8c2ad03a674f8d7c08d6af01ddb3f2a7e7b689 /src/server.h
parentdadac0e79f96b112947a50f37b39ad9677e870d0 (diff)
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Improved server commands and added player permissions.
--HG-- extra : rebase_source : 178fe08f10b7de3ebaba088bd24faad795114216
Diffstat (limited to 'src/server.h')
-rw-r--r--src/server.h23
1 files changed, 19 insertions, 4 deletions
diff --git a/src/server.h b/src/server.h
index 4603f98ed..d8b47aef9 100644
--- a/src/server.h
+++ b/src/server.h
@@ -387,6 +387,12 @@ public:
return time_to_daynight_ratio(m_time_of_day.get());
}
+ void setTimeOfDay(u32 time)
+ {
+ m_time_of_day.set(time);
+ m_time_of_day_send_timer = 0;
+ }
+
bool getShutdownRequested()
{
return m_shutdown_requested.get();
@@ -405,6 +411,19 @@ public:
Inventory* getInventory(InventoryContext *c, std::string id);
void inventoryModified(InventoryContext *c, std::string id);
+ // Connection must be locked when called
+ std::wstring getStatusString();
+
+ void requestShutdown(void)
+ {
+ m_shutdown_requested.set(true);
+ }
+
+
+ // Envlock and conlock should be locked when calling this
+ void SendMovePlayer(Player *player);
+
+
private:
// Virtual methods from con::PeerHandler.
@@ -429,7 +448,6 @@ private:
void SendChatMessage(u16 peer_id, const std::wstring &message);
void BroadcastChatMessage(const std::wstring &message);
void SendPlayerHP(Player *player);
- void SendMovePlayer(Player *player);
/*
Send a node removal/addition event to all clients except ignore_id.
Additionally, if far_players!=NULL, players further away than
@@ -455,9 +473,6 @@ private:
// When called, connection mutex should be locked
RemoteClient* getClient(u16 peer_id);
- // Connection must be locked when called
- std::wstring getStatusString();
-
/*
Get a player from memory or creates one.
If player is already connected, return NULL