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authorPerttu Ahola <celeron55@gmail.com>2011-11-11 19:33:17 +0200
committerPerttu Ahola <celeron55@gmail.com>2011-11-29 19:13:38 +0200
commitbfc68d31510bbd40732c19ada51d4683cb050de2 (patch)
tree21ca37b09d78761ae59d84af096a8ff391838a89 /src/server.h
parentee8b6d34447acab3ffb318dc8c070df890c1b810 (diff)
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Scripting WIP
Diffstat (limited to 'src/server.h')
-rw-r--r--src/server.h15
1 files changed, 12 insertions, 3 deletions
diff --git a/src/server.h b/src/server.h
index b238bec26..ab8c31a00 100644
--- a/src/server.h
+++ b/src/server.h
@@ -29,6 +29,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "inventory.h"
#include "auth.h"
#include "ban.h"
+struct LuaState;
+typedef struct lua_State lua_State;
/*
Some random functions
@@ -391,7 +393,7 @@ public:
// Environment must be locked when called
void setTimeOfDay(u32 time)
{
- m_env.setTimeOfDay(time);
+ m_env->setTimeOfDay(time);
m_time_of_day_send_timer = 0;
}
@@ -476,6 +478,9 @@ public:
// Envlock and conlock should be locked when calling this
void notifyPlayer(const char *name, const std::wstring msg);
void notifyPlayers(const std::wstring msg);
+
+ // Envlock and conlock should be locked when using Lua
+ lua_State *getLua(){ return m_lua; }
private:
@@ -543,7 +548,7 @@ private:
// When called, environment mutex should be locked
std::string getPlayerName(u16 peer_id)
{
- Player *player = m_env.getPlayer(peer_id);
+ Player *player = m_env->getPlayer(peer_id);
if(player == NULL)
return "[id="+itos(peer_id);
return player->getName();
@@ -582,7 +587,7 @@ private:
// environment shall be locked first.
// Environment
- ServerEnvironment m_env;
+ ServerEnvironment *m_env;
JMutex m_env_mutex;
// Connection
@@ -596,6 +601,10 @@ private:
// Bann checking
BanManager m_banmanager;
+
+ // Scripting
+ // Envlock and conlock should be locked when using Lua
+ lua_State *m_lua;
/*
Threads