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authorLoïc Blot <nerzhul@users.noreply.github.com>2018-12-13 20:18:54 +0100
committerGitHub <noreply@github.com>2018-12-13 20:18:54 +0100
commiteda35100b6c6f7d9b01c257557147545b563dc74 (patch)
treee70929e401c91b4af4a40954c4af45ef59708832 /src/server/activeobjectmgr.h
parent839e935ba0572c592a791cc4dd4df4a9f6d2d260 (diff)
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Add an activeobject manager to hold active objects (#7939)
* Add an activeobject manager to hold active objects * Add unittests
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diff --git a/src/server/activeobjectmgr.h b/src/server/activeobjectmgr.h
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+/*
+Minetest
+Copyright (C) 2010-2018 nerzhul, Loic BLOT <loic.blot@unix-experience.fr>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#pragma once
+
+#include <functional>
+#include <vector>
+#include "../activeobjectmgr.h"
+#include "serverobject.h"
+
+namespace server
+{
+class ActiveObjectMgr : public ::ActiveObjectMgr<ServerActiveObject>
+{
+public:
+ void clear(const std::function<bool(ServerActiveObject *, u16)> &cb);
+ void step(float dtime,
+ const std::function<void(ServerActiveObject *)> &f) override;
+ bool registerObject(ServerActiveObject *obj) override;
+ void removeObject(u16 id) override;
+
+ void getObjectsInsideRadius(
+ const v3f &pos, float radius, std::vector<u16> &result);
+
+ void getAddedActiveObjectsAroundPos(const v3f &player_pos, f32 radius,
+ f32 player_radius, std::set<u16> &current_objects,
+ std::queue<u16> &added_objects);
+};
+} // namespace server