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authorLars Hofhansl <larsh@apache.org>2018-01-12 23:47:39 -0800
committerLars Hofhansl <larsh@apache.org>2018-01-12 23:47:39 -0800
commitfad263dec9e1fa7ae0886f768e22d8ee74e8553b (patch)
tree1d6ede8d2b9a77ebd90545a0ba38f0785c85b23d /src/serverenvironment.h
parent7e50529867d4ad0e405f0d850a3d2a1a08d0121b (diff)
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Revert "Add an active object step time budget #6721"
This reverts commit 9c669016d1578a5c62f932c6ccb7a2b4b1e21f0a. See #6907
Diffstat (limited to 'src/serverenvironment.h')
-rw-r--r--src/serverenvironment.h5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/serverenvironment.h b/src/serverenvironment.h
index ea295b919..d51658330 100644
--- a/src/serverenvironment.h
+++ b/src/serverenvironment.h
@@ -429,11 +429,8 @@ private:
ActiveBlockList m_active_blocks;
IntervalLimiter m_active_blocks_management_interval;
IntervalLimiter m_active_block_modifier_interval;
- IntervalLimiter m_active_object_interval;
IntervalLimiter m_active_blocks_nodemetadata_interval;
- float m_active_block_interval_overload_skip = 1.0f;
- float m_active_object_interval_overload_skip = 1.0f;
- float m_avg_ao_time = 0.0f;
+ int m_active_block_interval_overload_skip = 0;
// Time from the beginning of the game in seconds.
// Incremented in step().
u32 m_game_time = 0;