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authorPerttu Ahola <celeron55@gmail.com>2011-12-01 18:23:58 +0200
committerPerttu Ahola <celeron55@gmail.com>2011-12-01 18:23:58 +0200
commitee0d3bacbce612c1abc6016cb7b0d684df25b820 (patch)
treec11c0960cd3a70a795d089c0d2cf3592d4c68fb7 /src/serverobject.h
parent9dcfa882b13cdbe38b66fc1b61643da74f112342 (diff)
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Player-is-SAO WIP
Diffstat (limited to 'src/serverobject.h')
-rw-r--r--src/serverobject.h18
1 files changed, 14 insertions, 4 deletions
diff --git a/src/serverobject.h b/src/serverobject.h
index b901cbf4d..4dac46863 100644
--- a/src/serverobject.h
+++ b/src/serverobject.h
@@ -58,6 +58,10 @@ public:
virtual void addedToEnvironment(){};
// Called before removing from environment
virtual void removingFromEnvironment(){};
+ // Returns true if object's deletion is the job of the
+ // environment
+ virtual bool environmentDeletes() const
+ { return true; }
// Create a certain type of ServerActiveObject
static ServerActiveObject* create(u8 type,
@@ -112,12 +116,17 @@ public:
when it is created (converted from static to active - actually
the data is the static form)
*/
- virtual std::string getStaticData(){return "";}
+ virtual std::string getStaticData()
+ {
+ assert(isStaticAllowed());
+ return "";
+ }
/*
Return false in here to never save and instead remove object
on unload. getStaticData() will not be called in that case.
*/
- virtual bool isStaticAllowed(){return true;}
+ virtual bool isStaticAllowed() const
+ {return true;}
virtual void punch(ServerActiveObject *puncher){}
virtual void rightClick(ServerActiveObject *clicker){}
@@ -156,12 +165,13 @@ public:
bool m_removed;
/*
- This is set to true when a block should be removed from the active
+ This is set to true when an object should be removed from the active
object list but couldn't be removed because the id has to be
reserved for some client.
The environment checks this periodically. If this is true and also
- m_known_by_count is true,
+ m_known_by_count is true, object is deleted from the active object
+ list.
*/
bool m_pending_deactivation;