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authorCraig Robbins <kde.psych@gmail.com>2015-01-25 01:19:40 +1000
committerCraig Robbins <kde.psych@gmail.com>2015-01-25 01:19:40 +1000
commit2c4a5e18619a69159bcace8c03b4ea5642f46836 (patch)
treef22463c9cb1ac5bb9589d5be94d94f89cea45e89 /src/settings.h
parent800d19270250bb13cc6b2d330199815bf8e96446 (diff)
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Revert "Make the GameGlobalShaderConstantSetter use the settings callback (8% perf improvement in game loop)"
This reverts commit a555e2d9b0ccee452996381a44677b8bec210036.
Diffstat (limited to 'src/settings.h')
-rw-r--r--src/settings.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/settings.h b/src/settings.h
index 47feb1755..89f7589df 100644
--- a/src/settings.h
+++ b/src/settings.h
@@ -32,7 +32,7 @@ class Settings;
struct NoiseParams;
/** function type to register a changed callback */
-typedef void (*setting_changed_callback)(const std::string, void *userdata);
+typedef void (*setting_changed_callback)(const std::string);
enum ValueType {
VALUETYPE_STRING,
@@ -204,7 +204,7 @@ public:
void clear();
void updateValue(const Settings &other, const std::string &name);
void update(const Settings &other);
- void registerChangedCallback(std::string name, setting_changed_callback cbf, void *userdata = NULL);
+ void registerChangedCallback(std::string name, setting_changed_callback cbf);
private:
@@ -215,7 +215,7 @@ private:
std::map<std::string, SettingsEntry> m_settings;
std::map<std::string, SettingsEntry> m_defaults;
- std::map<std::string, std::vector<std::pair<setting_changed_callback,void*> > > m_callbacks;
+ std::map<std::string, std::vector<setting_changed_callback> > m_callbacks;
// All methods that access m_settings/m_defaults directly should lock this.
mutable JMutex m_mutex;
};