summaryrefslogtreecommitdiff
path: root/src/shader.cpp
diff options
context:
space:
mode:
authorNovatux <nathanael.courant@laposte.net>2013-12-08 08:01:20 +0100
committerNovatux <nathanael.courant@laposte.net>2013-12-08 08:01:20 +0100
commit206565d9650eeffc86b4223a75203a29bc94cce7 (patch)
treeaf7f15cd0718cf53e18b90805989b97497ba710e /src/shader.cpp
parent3cc45fd8adf4213bfd979273a094b33fecb6c7db (diff)
downloadminetest-206565d9650eeffc86b4223a75203a29bc94cce7.tar.gz
minetest-206565d9650eeffc86b4223a75203a29bc94cce7.tar.bz2
minetest-206565d9650eeffc86b4223a75203a29bc94cce7.zip
Fix shaders on some GPUs
Diffstat (limited to 'src/shader.cpp')
-rw-r--r--src/shader.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/shader.cpp b/src/shader.cpp
index ec192b9a2..76af23686 100644
--- a/src/shader.cpp
+++ b/src/shader.cpp
@@ -673,6 +673,15 @@ ShaderInfo generate_shader(std::string name, IrrlichtDevice *device,
if(vertex_program == "" && pixel_program == "" && geometry_program == "")
return shaderinfo;
+ if (g_settings->getBool("enable_bumpmapping") || g_settings->getBool("enable_parallax_occlusion")) {
+ if(vertex_program != "")
+ vertex_program = "#define NORMALS\n" + vertex_program;
+ if(pixel_program != "")
+ pixel_program = "#define NORMALS\n" + pixel_program;
+ if(geometry_program != "")
+ geometry_program = "#define NORMALS\n" + geometry_program;
+ }
+
// Call addHighLevelShaderMaterial() or addShaderMaterial()
const c8* vertex_program_ptr = 0;
const c8* pixel_program_ptr = 0;