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author | nerzhul <loic.blot@unix-experience.fr> | 2016-02-11 15:21:21 +0100 |
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committer | est31 <MTest31@outlook.com> | 2016-02-11 16:55:15 +0100 |
commit | fefa148d694364cb4c60fbb4ffdc0f8ae6388df6 (patch) | |
tree | 8755fd0d4ef196c23924ae2909a29681f9f77f05 /src/sky.h | |
parent | 24b312cc085b7fae6477c8a47fffb57484b20f6e (diff) | |
download | minetest-fefa148d694364cb4c60fbb4ffdc0f8ae6388df6.tar.gz minetest-fefa148d694364cb4c60fbb4ffdc0f8ae6388df6.tar.bz2 minetest-fefa148d694364cb4c60fbb4ffdc0f8ae6388df6.zip |
v2d & aabbox3d<f32> & sky cleanups
* Sky: rename Box => m_box and inline getBoundingBox
* Uniformize aabbox3d<f32> to aabb3f
Diffstat (limited to 'src/sky.h')
-rw-r--r-- | src/sky.h | 5 |
1 files changed, 3 insertions, 2 deletions
@@ -42,7 +42,8 @@ public: //! renders the node. virtual void render(); - virtual const core::aabbox3d<f32>& getBoundingBox() const; + virtual const aabb3f &getBoundingBox() const + { return m_box; } // Used by Irrlicht for optimizing rendering virtual video::SMaterial& getMaterial(u32 i) @@ -74,7 +75,7 @@ public: } private: - core::aabbox3d<f32> Box; + aabb3f m_box; video::SMaterial m_materials[SKY_MATERIAL_COUNT]; // How much sun & moon transition should affect horizon color |