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authorJacobF <queatz@gmail.com>2011-08-25 19:27:50 -0400
committerJacobF <queatz@gmail.com>2011-08-25 19:27:50 -0400
commit134e49cc8e442e582608411832363e15f68ea6eb (patch)
tree3da141aefcfd33680f40b95f66ee99a31543c353 /src/socket.cpp
parentefd8dabd913b2d1a0564378c30ae86c7a5081f06 (diff)
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Merged 2 branches because they relied on each other.
This one contains these changes from main c55: * Adds a function to check if there is room for a specific item * Using that, you can now pick up rats if you have a full inventory and a not full rat stack * Furnace would cook only 1 item if that item used the last available result slot, now it will continue * Furnace will say it's overloaded * Furnace won't wait until the next step to start on the next item - This caused small fuels to cook slower than meant to - Also caused furnaces to say they were out of fuel after finishing the last fuel item
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