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author | Loic Blot <loic.blot@unix-experience.fr> | 2018-01-04 23:58:46 +0100 |
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committer | Loïc Blot <nerzhul@users.noreply.github.com> | 2018-01-05 20:59:30 +0100 |
commit | f40f4143dfbbaadaabcdbd5243412d389a9d29fb (patch) | |
tree | 40008c66ba49779cfddabc3c7a16e58c0e801f09 /src/sound.h | |
parent | 02f82eca0b20a4e998e1541413e64766db5d12b0 (diff) | |
download | minetest-f40f4143dfbbaadaabcdbd5243412d389a9d29fb.tar.gz minetest-f40f4143dfbbaadaabcdbd5243412d389a9d29fb.tar.bz2 minetest-f40f4143dfbbaadaabcdbd5243412d389a9d29fb.zip |
GameUI refactor (part 7/7): Finish to include profiler things to GameUI
Other changes:
* Add GameUI clarification comment
* Move force_fog_off & disable_camera_update flags from GameUI to Game, it's not UI related
* Properly init GameUI::Flags
* Move toggleChat toggleHud & toggleProfiler to GameUI
* Add gameui.cpp to LINT whitelist
Diffstat (limited to 'src/sound.h')
0 files changed, 0 insertions, 0 deletions