diff options
author | Loïc Blot <nerzhul@users.noreply.github.com> | 2018-03-24 15:45:25 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-03-24 15:45:25 +0100 |
commit | 4fd97158762b4cdd4c73a6e29960e371d9de56e7 (patch) | |
tree | c768a82d972f2d7d80d20c0eccab0494b24d3538 /src/sound_openal.cpp | |
parent | bcd22fc34cf70c3fe246f500633aa42e388fabc4 (diff) | |
download | minetest-4fd97158762b4cdd4c73a6e29960e371d9de56e7.tar.gz minetest-4fd97158762b4cdd4c73a6e29960e371d9de56e7.tar.bz2 minetest-4fd97158762b4cdd4c73a6e29960e371d9de56e7.zip |
Cleanup sound manager class (#7158)
* Cleanup sound manager client
* Use some const refs
* Use auto on iterators
* Drop unused parameters
* Move sound_openal.* to client folder
* Move sound.cpp + OnDemandSoundFetcher to client/ folder + reorganize includes properly
Diffstat (limited to 'src/sound_openal.cpp')
-rw-r--r-- | src/sound_openal.cpp | 711 |
1 files changed, 0 insertions, 711 deletions
diff --git a/src/sound_openal.cpp b/src/sound_openal.cpp deleted file mode 100644 index 853aba1cc..000000000 --- a/src/sound_openal.cpp +++ /dev/null @@ -1,711 +0,0 @@ -/* -Minetest -Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com> -OpenAL support based on work by: -Copyright (C) 2011 Sebastian 'Bahamada' Rühl -Copyright (C) 2011 Cyriaque 'Cisoun' Skrapits <cysoun@gmail.com> -Copyright (C) 2011 Giuseppe Bilotta <giuseppe.bilotta@gmail.com> - -This program is free software; you can redistribute it and/or modify -it under the terms of the GNU Lesser General Public License as published by -the Free Software Foundation; either version 2.1 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU Lesser General Public License for more details. - -You should have received a copy of the GNU Lesser General Public License along -with this program; ifnot, write to the Free Software Foundation, Inc., -51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. -*/ - -#include "sound_openal.h" - -#if defined(_WIN32) - #include <al.h> - #include <alc.h> - //#include <alext.h> -#elif defined(__APPLE__) - #include <OpenAL/al.h> - #include <OpenAL/alc.h> - //#include <OpenAL/alext.h> -#else - #include <AL/al.h> - #include <AL/alc.h> - #include <AL/alext.h> -#endif -#include <cmath> -#include <vorbis/vorbisfile.h> -#include <cassert> -#include "log.h" -#include "util/numeric.h" // myrand() -#include "porting.h" -#include <vector> -#include <fstream> -#include <unordered_map> -#include <unordered_set> - -#define BUFFER_SIZE 30000 - -std::shared_ptr<SoundManagerSingleton> g_sound_manager_singleton; - -typedef std::unique_ptr<ALCdevice, void (*)(ALCdevice *p)> unique_ptr_alcdevice; -typedef std::unique_ptr<ALCcontext, void(*)(ALCcontext *p)> unique_ptr_alccontext; - -static void delete_alcdevice(ALCdevice *p) -{ - if (p) - alcCloseDevice(p); -} - -static void delete_alccontext(ALCcontext *p) -{ - if (p) { - alcMakeContextCurrent(nullptr); - alcDestroyContext(p); - } -} - -static const char *alcErrorString(ALCenum err) -{ - switch (err) { - case ALC_NO_ERROR: - return "no error"; - case ALC_INVALID_DEVICE: - return "invalid device"; - case ALC_INVALID_CONTEXT: - return "invalid context"; - case ALC_INVALID_ENUM: - return "invalid enum"; - case ALC_INVALID_VALUE: - return "invalid value"; - case ALC_OUT_OF_MEMORY: - return "out of memory"; - default: - return "<unknown OpenAL error>"; - } -} - -static const char *alErrorString(ALenum err) -{ - switch (err) { - case AL_NO_ERROR: - return "no error"; - case AL_INVALID_NAME: - return "invalid name"; - case AL_INVALID_ENUM: - return "invalid enum"; - case AL_INVALID_VALUE: - return "invalid value"; - case AL_INVALID_OPERATION: - return "invalid operation"; - case AL_OUT_OF_MEMORY: - return "out of memory"; - default: - return "<unknown OpenAL error>"; - } -} - -static ALenum warn_if_error(ALenum err, const char *desc) -{ - if(err == AL_NO_ERROR) - return err; - warningstream<<desc<<": "<<alErrorString(err)<<std::endl; - return err; -} - -void f3_set(ALfloat *f3, v3f v) -{ - f3[0] = v.X; - f3[1] = v.Y; - f3[2] = v.Z; -} - -struct SoundBuffer -{ - ALenum format; - ALsizei freq; - ALuint buffer_id; - std::vector<char> buffer; -}; - -SoundBuffer *load_opened_ogg_file(OggVorbis_File *oggFile, - const std::string &filename_for_logging) -{ - int endian = 0; // 0 for Little-Endian, 1 for Big-Endian - int bitStream; - long bytes; - char array[BUFFER_SIZE]; // Local fixed size array - vorbis_info *pInfo; - - SoundBuffer *snd = new SoundBuffer; - - // Get some information about the OGG file - pInfo = ov_info(oggFile, -1); - - // Check the number of channels... always use 16-bit samples - if(pInfo->channels == 1) - snd->format = AL_FORMAT_MONO16; - else - snd->format = AL_FORMAT_STEREO16; - - // The frequency of the sampling rate - snd->freq = pInfo->rate; - - // Keep reading until all is read - do - { - // Read up to a buffer's worth of decoded sound data - bytes = ov_read(oggFile, array, BUFFER_SIZE, endian, 2, 1, &bitStream); - - if(bytes < 0) - { - ov_clear(oggFile); - infostream << "Audio: Error decoding " - << filename_for_logging << std::endl; - delete snd; - return nullptr; - } - - // Append to end of buffer - snd->buffer.insert(snd->buffer.end(), array, array + bytes); - } while (bytes > 0); - - alGenBuffers(1, &snd->buffer_id); - alBufferData(snd->buffer_id, snd->format, - &(snd->buffer[0]), snd->buffer.size(), - snd->freq); - - ALenum error = alGetError(); - - if(error != AL_NO_ERROR){ - infostream << "Audio: OpenAL error: " << alErrorString(error) - << "preparing sound buffer" << std::endl; - } - - infostream << "Audio file " - << filename_for_logging << " loaded" << std::endl; - - // Clean up! - ov_clear(oggFile); - - return snd; -} - -SoundBuffer *load_ogg_from_file(const std::string &path) -{ - OggVorbis_File oggFile; - - // Try opening the given file. - // This requires libvorbis >= 1.3.2, as - // previous versions expect a non-const char * - if (ov_fopen(path.c_str(), &oggFile) != 0) { - infostream << "Audio: Error opening " << path - << " for decoding" << std::endl; - return nullptr; - } - - return load_opened_ogg_file(&oggFile, path); -} - -struct BufferSource { - const char *buf; - size_t cur_offset; - size_t len; -}; - -size_t buffer_sound_read_func(void *ptr, size_t size, size_t nmemb, void *datasource) -{ - BufferSource *s = (BufferSource *)datasource; - size_t copied_size = MYMIN(s->len - s->cur_offset, size); - memcpy(ptr, s->buf + s->cur_offset, copied_size); - s->cur_offset += copied_size; - return copied_size; -} - -int buffer_sound_seek_func(void *datasource, ogg_int64_t offset, int whence) -{ - BufferSource *s = (BufferSource *)datasource; - if (whence == SEEK_SET) { - if (offset < 0 || (size_t)MYMAX(offset, 0) >= s->len) { - // offset out of bounds - return -1; - } - s->cur_offset = offset; - return 0; - } else if (whence == SEEK_CUR) { - if ((size_t)MYMIN(-offset, 0) > s->cur_offset - || s->cur_offset + offset > s->len) { - // offset out of bounds - return -1; - } - s->cur_offset += offset; - return 0; - } - // invalid whence param (SEEK_END doesn't have to be supported) - return -1; -} - -long BufferSourceell_func(void *datasource) -{ - BufferSource *s = (BufferSource *)datasource; - return s->cur_offset; -} - -static ov_callbacks g_buffer_ov_callbacks = { - &buffer_sound_read_func, - &buffer_sound_seek_func, - nullptr, - &BufferSourceell_func -}; - -SoundBuffer *load_ogg_from_buffer(const std::string &buf, const std::string &id_for_log) -{ - OggVorbis_File oggFile; - - BufferSource s; - s.buf = buf.c_str(); - s.cur_offset = 0; - s.len = buf.size(); - - if (ov_open_callbacks(&s, &oggFile, nullptr, 0, g_buffer_ov_callbacks) != 0) { - infostream << "Audio: Error opening " << id_for_log - << " for decoding" << std::endl; - return nullptr; - } - - return load_opened_ogg_file(&oggFile, id_for_log); -} - -struct PlayingSound -{ - ALuint source_id; - bool loop; -}; - -class SoundManagerSingleton -{ -public: - unique_ptr_alcdevice m_device; - unique_ptr_alccontext m_context; -public: - SoundManagerSingleton() : - m_device(nullptr, delete_alcdevice), - m_context(nullptr, delete_alccontext) - { - if (!(m_device = unique_ptr_alcdevice(alcOpenDevice(nullptr), delete_alcdevice))) - throw std::runtime_error("Audio: Global Initialization: Device Open"); - - if (!(m_context = unique_ptr_alccontext( - alcCreateContext(m_device.get(), nullptr), delete_alccontext))) { - throw std::runtime_error("Audio: Global Initialization: Context Create"); - } - - if (!alcMakeContextCurrent(m_context.get())) - throw std::runtime_error("Audio: Global Initialization: Context Current"); - - alDistanceModel(AL_INVERSE_DISTANCE_CLAMPED); - - if (alGetError() != AL_NO_ERROR) - throw std::runtime_error("Audio: Global Initialization: OpenAL Error"); - - infostream << "Audio: Global Initialized: OpenAL " << alGetString(AL_VERSION) - << ", using " << alcGetString(m_device.get(), ALC_DEVICE_SPECIFIER) - << std::endl; - } - - ~SoundManagerSingleton() - { - infostream << "Audio: Global Deinitialized." << std::endl; - } -}; - -class OpenALSoundManager: public ISoundManager -{ -private: - OnDemandSoundFetcher *m_fetcher; - ALCdevice *m_device; - ALCcontext *m_context; - int m_next_id; - std::unordered_map<std::string, std::vector<SoundBuffer*>> m_buffers; - std::unordered_map<int, PlayingSound*> m_sounds_playing; - v3f m_listener_pos; - struct FadeState { - FadeState() = default; - - FadeState(float step, float current_gain, float target_gain): - step(step), - current_gain(current_gain), - target_gain(target_gain) {} - float step; - float current_gain; - float target_gain; - }; - - std::unordered_map<int, FadeState> m_sounds_fading; - float m_fade_delay; -public: - OpenALSoundManager(SoundManagerSingleton *smg, OnDemandSoundFetcher *fetcher): - m_fetcher(fetcher), - m_device(smg->m_device.get()), - m_context(smg->m_context.get()), - m_next_id(1), - m_fade_delay(0) - { - infostream << "Audio: Initialized: OpenAL " << std::endl; - } - - ~OpenALSoundManager() - { - infostream << "Audio: Deinitializing..." << std::endl; - - std::unordered_set<int> source_del_list; - - for (const auto &sp : m_sounds_playing) - source_del_list.insert(sp.second->source_id); - - for (const auto &id : source_del_list) - deleteSound(id); - - for (auto &buffer : m_buffers) { - for (SoundBuffer *sb : buffer.second) { - delete sb; - } - buffer.second.clear(); - } - m_buffers.clear(); - - infostream << "Audio: Deinitialized." << std::endl; - } - - void step(float dtime) - { - doFades(dtime); - } - - void addBuffer(const std::string &name, SoundBuffer *buf) - { - std::unordered_map<std::string, std::vector<SoundBuffer*>>::iterator i = - m_buffers.find(name); - if(i != m_buffers.end()){ - i->second.push_back(buf); - return; - } - std::vector<SoundBuffer*> bufs; - bufs.push_back(buf); - m_buffers[name] = bufs; - } - - SoundBuffer* getBuffer(const std::string &name) - { - std::unordered_map<std::string, std::vector<SoundBuffer*>>::iterator i = - m_buffers.find(name); - if(i == m_buffers.end()) - return nullptr; - std::vector<SoundBuffer*> &bufs = i->second; - int j = myrand() % bufs.size(); - return bufs[j]; - } - - PlayingSound* createPlayingSound(SoundBuffer *buf, bool loop, - float volume, float pitch) - { - infostream << "OpenALSoundManager: Creating playing sound" << std::endl; - assert(buf); - PlayingSound *sound = new PlayingSound; - assert(sound); - warn_if_error(alGetError(), "before createPlayingSound"); - alGenSources(1, &sound->source_id); - alSourcei(sound->source_id, AL_BUFFER, buf->buffer_id); - alSourcei(sound->source_id, AL_SOURCE_RELATIVE, true); - alSource3f(sound->source_id, AL_POSITION, 0, 0, 0); - alSource3f(sound->source_id, AL_VELOCITY, 0, 0, 0); - alSourcei(sound->source_id, AL_LOOPING, loop ? AL_TRUE : AL_FALSE); - volume = std::fmax(0.0f, volume); - alSourcef(sound->source_id, AL_GAIN, volume); - alSourcef(sound->source_id, AL_PITCH, pitch); - alSourcePlay(sound->source_id); - warn_if_error(alGetError(), "createPlayingSound"); - return sound; - } - - PlayingSound* createPlayingSoundAt(SoundBuffer *buf, bool loop, - float volume, v3f pos, float pitch) - { - infostream << "OpenALSoundManager: Creating positional playing sound" - << std::endl; - assert(buf); - PlayingSound *sound = new PlayingSound; - assert(sound); - warn_if_error(alGetError(), "before createPlayingSoundAt"); - alGenSources(1, &sound->source_id); - alSourcei(sound->source_id, AL_BUFFER, buf->buffer_id); - alSourcei(sound->source_id, AL_SOURCE_RELATIVE, false); - alSource3f(sound->source_id, AL_POSITION, pos.X, pos.Y, pos.Z); - alSource3f(sound->source_id, AL_VELOCITY, 0, 0, 0); - // Use alDistanceModel(AL_INVERSE_DISTANCE_CLAMPED) and set reference - // distance to clamp gain at <1 node distance, to avoid excessive - // volume when closer - alSourcef(sound->source_id, AL_REFERENCE_DISTANCE, 10.0f); - alSourcei(sound->source_id, AL_LOOPING, loop ? AL_TRUE : AL_FALSE); - // Multiply by 3 to compensate for reducing AL_REFERENCE_DISTANCE from - // the previous value of 30 to the new value of 10 - volume = std::fmax(0.0f, volume * 3.0f); - alSourcef(sound->source_id, AL_GAIN, volume); - alSourcef(sound->source_id, AL_PITCH, pitch); - alSourcePlay(sound->source_id); - warn_if_error(alGetError(), "createPlayingSoundAt"); - return sound; - } - - int playSoundRaw(SoundBuffer *buf, bool loop, float volume, float pitch) - { - assert(buf); - PlayingSound *sound = createPlayingSound(buf, loop, volume, pitch); - if(!sound) - return -1; - int id = m_next_id++; - m_sounds_playing[id] = sound; - return id; - } - - int playSoundRawAt(SoundBuffer *buf, bool loop, float volume, const v3f &pos, - float pitch) - { - assert(buf); - PlayingSound *sound = createPlayingSoundAt(buf, loop, volume, pos, pitch); - if(!sound) - return -1; - int id = m_next_id++; - m_sounds_playing[id] = sound; - return id; - } - - void deleteSound(int id) - { - std::unordered_map<int, PlayingSound*>::iterator i = m_sounds_playing.find(id); - if(i == m_sounds_playing.end()) - return; - PlayingSound *sound = i->second; - - alDeleteSources(1, &sound->source_id); - - delete sound; - m_sounds_playing.erase(id); - } - - /* If buffer does not exist, consult the fetcher */ - SoundBuffer* getFetchBuffer(const std::string &name) - { - SoundBuffer *buf = getBuffer(name); - if(buf) - return buf; - if(!m_fetcher) - return nullptr; - std::set<std::string> paths; - std::set<std::string> datas; - m_fetcher->fetchSounds(name, paths, datas); - for (const std::string &path : paths) { - loadSoundFile(name, path); - } - for (const std::string &data : datas) { - loadSoundData(name, data); - } - return getBuffer(name); - } - - // Remove stopped sounds - void maintain() - { - verbosestream<<"OpenALSoundManager::maintain(): " - <<m_sounds_playing.size()<<" playing sounds, " - <<m_buffers.size()<<" sound names loaded"<<std::endl; - std::unordered_set<int> del_list; - for (const auto &sp : m_sounds_playing) { - int id = sp.first; - PlayingSound *sound = sp.second; - // If not playing, remove it - { - ALint state; - alGetSourcei(sound->source_id, AL_SOURCE_STATE, &state); - if(state != AL_PLAYING){ - del_list.insert(id); - } - } - } - if(!del_list.empty()) - verbosestream<<"OpenALSoundManager::maintain(): deleting " - <<del_list.size()<<" playing sounds"<<std::endl; - for (int i : del_list) { - deleteSound(i); - } - } - - /* Interface */ - - bool loadSoundFile(const std::string &name, - const std::string &filepath) - { - SoundBuffer *buf = load_ogg_from_file(filepath); - if (buf) - addBuffer(name, buf); - return false; - } - - bool loadSoundData(const std::string &name, - const std::string &filedata) - { - SoundBuffer *buf = load_ogg_from_buffer(filedata, name); - if (buf) - addBuffer(name, buf); - return false; - } - - void updateListener(v3f pos, v3f vel, v3f at, v3f up) - { - m_listener_pos = pos; - alListener3f(AL_POSITION, pos.X, pos.Y, pos.Z); - alListener3f(AL_VELOCITY, vel.X, vel.Y, vel.Z); - ALfloat f[6]; - f3_set(f, at); - f3_set(f+3, -up); - alListenerfv(AL_ORIENTATION, f); - warn_if_error(alGetError(), "updateListener"); - } - - void setListenerGain(float gain) - { - alListenerf(AL_GAIN, gain); - } - - int playSound(const std::string &name, bool loop, float volume, float fade, float pitch) - { - maintain(); - if (name.empty()) - return 0; - SoundBuffer *buf = getFetchBuffer(name); - if(!buf){ - infostream << "OpenALSoundManager: \"" << name << "\" not found." - << std::endl; - return -1; - } - int handle = -1; - if (fade > 0) { - handle = playSoundRaw(buf, loop, 0.0f, pitch); - fadeSound(handle, fade, volume); - } else { - handle = playSoundRaw(buf, loop, volume, pitch); - } - return handle; - } - - int playSoundAt(const std::string &name, bool loop, float volume, v3f pos, float pitch) - { - maintain(); - if (name.empty()) - return 0; - SoundBuffer *buf = getFetchBuffer(name); - if(!buf){ - infostream << "OpenALSoundManager: \"" << name << "\" not found." - << std::endl; - return -1; - } - return playSoundRawAt(buf, loop, volume, pos, pitch); - } - - void stopSound(int sound) - { - maintain(); - deleteSound(sound); - } - - void fadeSound(int soundid, float step, float gain) - { - m_sounds_fading[soundid] = FadeState(step, getSoundGain(soundid), gain); - } - - void doFades(float dtime) - { - m_fade_delay += dtime; - - if (m_fade_delay < 0.1f) - return; - - float chkGain = 0; - for (std::unordered_map<int, FadeState>::iterator i = m_sounds_fading.begin(); - i != m_sounds_fading.end();) { - if (i->second.step < 0.f) - chkGain = -(i->second.current_gain); - else - chkGain = i->second.current_gain; - - if (chkGain < i->second.target_gain) { - i->second.current_gain += (i->second.step * m_fade_delay); - i->second.current_gain = rangelim(i->second.current_gain, 0, 1); - - updateSoundGain(i->first, i->second.current_gain); - ++i; - } else { - if (i->second.target_gain <= 0.f) - stopSound(i->first); - - m_sounds_fading.erase(i++); - } - } - m_fade_delay = 0; - } - - bool soundExists(int sound) - { - maintain(); - return (m_sounds_playing.count(sound) != 0); - } - - void updateSoundPosition(int id, v3f pos) - { - std::unordered_map<int, PlayingSound*>::iterator i = m_sounds_playing.find(id); - if (i == m_sounds_playing.end()) - return; - PlayingSound *sound = i->second; - - alSourcei(sound->source_id, AL_SOURCE_RELATIVE, false); - alSource3f(sound->source_id, AL_POSITION, pos.X, pos.Y, pos.Z); - alSource3f(sound->source_id, AL_VELOCITY, 0, 0, 0); - alSourcef(sound->source_id, AL_REFERENCE_DISTANCE, 30.0); - } - - bool updateSoundGain(int id, float gain) - { - std::unordered_map<int, PlayingSound*>::iterator i = m_sounds_playing.find(id); - if (i == m_sounds_playing.end()) - return false; - - PlayingSound *sound = i->second; - alSourcef(sound->source_id, AL_GAIN, gain); - return true; - } - - float getSoundGain(int id) - { - std::unordered_map<int, PlayingSound*>::iterator i = m_sounds_playing.find(id); - if (i == m_sounds_playing.end()) - return 0; - - PlayingSound *sound = i->second; - ALfloat gain; - alGetSourcef(sound->source_id, AL_GAIN, &gain); - return gain; - } -}; - -std::shared_ptr<SoundManagerSingleton> createSoundManagerSingleton() -{ - return std::shared_ptr<SoundManagerSingleton>(new SoundManagerSingleton()); -} - -ISoundManager *createOpenALSoundManager(SoundManagerSingleton *smg, OnDemandSoundFetcher *fetcher) -{ - return new OpenALSoundManager(smg, fetcher); -}; |