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authorLoic Blot <loic.blot@unix-experience.fr>2015-03-28 10:45:32 +0100
committerLoic Blot <loic.blot@unix-experience.fr>2015-03-28 10:46:01 +0100
commit3444dec2db30b8aa8a4e9c268fdba2f84b870ce3 (patch)
treef35e9791c1a1234f604a27a1efb9234b7560126f /src/staticobject.h
parentb21230b329665492c9e9337860950a68b9ef40c1 (diff)
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Fix uninitialized variable Player::local_animation_speed
Diffstat (limited to 'src/staticobject.h')
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/*
Minetest-c55
Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "clouds.h"
#include "noise.h"
#include "constants.h"
#include "debug.h"

Clouds::Clouds(
		scene::ISceneNode* parent,
		scene::ISceneManager* mgr,
		s32 id,
		float cloud_y,
		u32 seed
):
	scene::ISceneNode(parent, mgr, id),
	m_cloud_y(cloud_y),
	m_seed(seed),
	m_camera_pos(0,0),
	m_time(0)
{
	dstream<<__FUNCTION_NAME<<std::endl;

	m_material.setFlag(video::EMF_LIGHTING, false);
	m_material.setFlag(video::EMF_BACK_FACE_CULLING, false);
	m_material.setFlag(video::EMF_BILINEAR_FILTER, false);
	m_material.setFlag(video::EMF_FOG_ENABLE, false);
	//m_material.setFlag(video::EMF_ANTI_ALIASING, true);
	//m_material.MaterialType = video::EMT_TRANSPARENT_VERTEX_ALPHA;

	m_box = core::aabbox3d<f32>(-BS*1000000,cloud_y-BS,-BS*1000000,
			BS*1000000,cloud_y+BS,BS*1000000);

}

Clouds::~Clouds()
{
	dstream<<__FUNCTION_NAME<<std::endl;
}

void Clouds::OnRegisterSceneNode()
{
	if(IsVisible)
	{
		//SceneManager->registerNodeForRendering(this, scene::ESNRP_TRANSPARENT);
		SceneManager->registerNodeForRendering(this, scene::ESNRP_SOLID);
	}

	ISceneNode::OnRegisterSceneNode();
}

#define MYROUND(x) (x > 0.0 ? (int)x : (int)x - 1)

void Clouds::render()
{
	video::IVideoDriver* driver = SceneManager->getVideoDriver();

	/*if(SceneManager->getSceneNodeRenderPass() != scene::ESNRP_TRANSPARENT)
		return;*/
	if(SceneManager->getSceneNodeRenderPass() != scene::ESNRP_SOLID)
		return;

	driver->setTransform(video::ETS_WORLD, AbsoluteTransformation);
	driver->setMaterial(m_material);
	
	/*
		Clouds move from X+ towards X-
	*/

	const s16 cloud_radius_i = 12;
	const float cloud_size = BS*50;