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author | Diego Martinez <kaeza@users.sf.net> | 2016-02-09 21:46:22 -0300 |
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committer | paramat <mat.gregory@virginmedia.com> | 2016-02-11 04:23:17 +0000 |
commit | 13dd7959dbb62ca9327062181d7c4f04b469c38c (patch) | |
tree | d3db1e8ed2ecc0795aa09019dd06201a342ec8ba /src/subgame.cpp | |
parent | 0f03547b033690932707b2dde1ce3eeb09ddcf7e (diff) | |
download | minetest-13dd7959dbb62ca9327062181d7c4f04b469c38c.tar.gz minetest-13dd7959dbb62ca9327062181d7c4f04b469c38c.tar.bz2 minetest-13dd7959dbb62ca9327062181d7c4f04b469c38c.zip |
Initialize facedir and wallmounted tables only once.
This makes the functions a bit faster since they don't
have to recreate the tables every invocation, and makes
the code more readable.
Also, document `wallmounted_to_dir`.
The function was implemented but not documented in `lua_api.txt`.
Diffstat (limited to 'src/subgame.cpp')
0 files changed, 0 insertions, 0 deletions