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author | est31 <MTest31@outlook.com> | 2015-11-03 13:09:23 +0100 |
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committer | est31 <MTest31@outlook.com> | 2015-11-03 19:07:39 +0100 |
commit | abc354a5d0a941cf1f3877e487cce325cc609ba8 (patch) | |
tree | 2989b4a84d559c498b09ee485a6c5dcc7aa88f93 /src/subgame.cpp | |
parent | 1550ab3c5d17787bcb9885c045db2f07aa4971ac (diff) | |
download | minetest-abc354a5d0a941cf1f3877e487cce325cc609ba8.tar.gz minetest-abc354a5d0a941cf1f3877e487cce325cc609ba8.tar.bz2 minetest-abc354a5d0a941cf1f3877e487cce325cc609ba8.zip |
Atomic: cleanup and add more operations
Cleanup:
* Remove volatile keyword, it is of no use at all. [1]
* Remove the enable_if stuff. It had no use either.
The most likely explanation why the enable_if stuff was there is that it
was used as something like a STATIC_ASSERT to verify that sizeof(T) is not larger
than sizeof(void *). This check however is not just misplaced in a place where we
already use a lock, it isn't needed at all, as gcc will just generate a call to
to the runtime if it compiles for platforms that don't support atomic instructions.
The runtime will then most likely use locks.
Code style fixes:
* Prefix name of the mutex
* Line everything up nicely, where it makes things look nice
* Filling \ continuations with spaces is code style rule
Added operations on the atomic var:
* Compare and swap
* Swap
The second point of the cleanup also fixes the Android build of the next commit.
[1]: http://stackoverflow.com/q/2484980
Diffstat (limited to 'src/subgame.cpp')
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