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authorsapier <Sapier at GMX dot net>2014-07-07 22:57:11 +0200
committersapier <Sapier at GMX dot net>2014-08-16 12:28:07 +0200
commitfa427d641b687dd8585adced708510b94588cf51 (patch)
tree8fcb8c926f9054daa593c9a0d10782661731d8e4 /src/subgame.cpp
parent6c5f79fee90ca0f0b971ec2a0e33d0e8f57616cb (diff)
downloadminetest-fa427d641b687dd8585adced708510b94588cf51.tar.gz
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Add sqlite3 backend hack for android
Diffstat (limited to 'src/subgame.cpp')
-rw-r--r--src/subgame.cpp7
1 files changed, 1 insertions, 6 deletions
diff --git a/src/subgame.cpp b/src/subgame.cpp
index 1030d535a..f2465c93e 100644
--- a/src/subgame.cpp
+++ b/src/subgame.cpp
@@ -242,12 +242,7 @@ bool initializeWorld(const std::string &path, const std::string &gameid)
infostream<<"Creating world.mt ("<<worldmt_path<<")"<<std::endl;
fs::CreateAllDirs(path);
std::ostringstream ss(std::ios_base::binary);
- ss<<"gameid = "<<gameid<<
-#ifdef __ANDROID__
- "\nbackend = leveldb\n";
-#else
- "\nbackend = sqlite3\n";
-#endif
+ ss<<"gameid = "<<gameid<< "\nbackend = sqlite3\n";
fs::safeWriteToFile(worldmt_path, ss.str());
}
return true;