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author | Perttu Ahola <celeron55@gmail.com> | 2012-04-08 23:15:50 +0300 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2012-04-08 23:17:02 +0300 |
commit | 42323014eaf359f76b388e75e788486bb0bda280 (patch) | |
tree | 46490264492dd1d69fc5b3528f5406d31ae64b08 /src/subgame.h | |
parent | c59d139eebf06680bb4ea019b9a952c20e334154 (diff) | |
download | minetest-42323014eaf359f76b388e75e788486bb0bda280.tar.gz minetest-42323014eaf359f76b388e75e788486bb0bda280.tar.bz2 minetest-42323014eaf359f76b388e75e788486bb0bda280.zip |
Support placing a minetest game inside $world/game to allow creating proper adventure maps
Pro-tip: You can open a world in minetest by opening the world.mt file using minetest.
Diffstat (limited to 'src/subgame.h')
-rw-r--r-- | src/subgame.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/subgame.h b/src/subgame.h index 49e526d76..dd888ea00 100644 --- a/src/subgame.h +++ b/src/subgame.h @@ -47,7 +47,10 @@ struct SubgameSpec } }; +std::string getGameName(const std::string &game_path); + SubgameSpec findSubgame(const std::string &id); +SubgameSpec findWorldSubgame(const std::string &world_path); std::set<std::string> getAvailableGameIds(); std::vector<SubgameSpec> getAvailableGames(); |