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authorHugues Ross <hugues.ross@gmail.com>2020-08-04 14:12:47 -0400
committerGitHub <noreply@github.com>2020-08-04 20:12:47 +0200
commit93ecc589bc49a80187705f6e06df23a71263d3d7 (patch)
treeffb4cacc13843f2b7ef7cb5fcc192c0dfb3816d4 /src/texture_override.cpp
parentd22fd6fc348ecf393f535c9b172410f4a82a2d52 (diff)
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Implement override.txt support for special tiles (#10140)
Add override targets for all special_tiles entries in node definitions, allowing texture packs to replace these textures. This makes overrides work properly with a variety of drawtypes. The targets are named special1 through special6, covering the the current length of the special_tiles array.
Diffstat (limited to 'src/texture_override.cpp')
-rw-r--r--src/texture_override.cpp38
1 files changed, 26 insertions, 12 deletions
diff --git a/src/texture_override.cpp b/src/texture_override.cpp
index 10d129b87..effdb0efd 100644
--- a/src/texture_override.cpp
+++ b/src/texture_override.cpp
@@ -24,6 +24,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <algorithm>
#include <fstream>
+#define override_cast static_cast<override_t>
+
TextureOverrideSource::TextureOverrideSource(std::string filepath)
{
std::ifstream infile(filepath.c_str());
@@ -56,25 +58,37 @@ TextureOverrideSource::TextureOverrideSource(std::string filepath)
std::vector<std::string> targets = str_split(splitted[1], ',');
for (const std::string &target : targets) {
if (target == "top")
- texture_override.target |= static_cast<u8>(OverrideTarget::TOP);
+ texture_override.target |= override_cast(OverrideTarget::TOP);
else if (target == "bottom")
- texture_override.target |= static_cast<u8>(OverrideTarget::BOTTOM);
+ texture_override.target |= override_cast(OverrideTarget::BOTTOM);
else if (target == "left")
- texture_override.target |= static_cast<u8>(OverrideTarget::LEFT);
+ texture_override.target |= override_cast(OverrideTarget::LEFT);
else if (target == "right")
- texture_override.target |= static_cast<u8>(OverrideTarget::RIGHT);
+ texture_override.target |= override_cast(OverrideTarget::RIGHT);
else if (target == "front")
- texture_override.target |= static_cast<u8>(OverrideTarget::FRONT);
+ texture_override.target |= override_cast(OverrideTarget::FRONT);
else if (target == "back")
- texture_override.target |= static_cast<u8>(OverrideTarget::BACK);
+ texture_override.target |= override_cast(OverrideTarget::BACK);
else if (target == "inventory")
- texture_override.target |= static_cast<u8>(OverrideTarget::INVENTORY);
+ texture_override.target |= override_cast(OverrideTarget::INVENTORY);
else if (target == "wield")
- texture_override.target |= static_cast<u8>(OverrideTarget::WIELD);
+ texture_override.target |= override_cast(OverrideTarget::WIELD);
+ else if (target == "special1")
+ texture_override.target |= override_cast(OverrideTarget::SPECIAL_1);
+ else if (target == "special2")
+ texture_override.target |= override_cast(OverrideTarget::SPECIAL_2);
+ else if (target == "special3")
+ texture_override.target |= override_cast(OverrideTarget::SPECIAL_3);
+ else if (target == "special4")
+ texture_override.target |= override_cast(OverrideTarget::SPECIAL_4);
+ else if (target == "special5")
+ texture_override.target |= override_cast(OverrideTarget::SPECIAL_5);
+ else if (target == "special6")
+ texture_override.target |= override_cast(OverrideTarget::SPECIAL_6);
else if (target == "sides")
- texture_override.target |= static_cast<u8>(OverrideTarget::SIDES);
+ texture_override.target |= override_cast(OverrideTarget::SIDES);
else if (target == "all" || target == "*")
- texture_override.target |= static_cast<u8>(OverrideTarget::ALL_FACES);
+ texture_override.target |= override_cast(OverrideTarget::ALL_FACES);
else {
// Report invalid target
warningstream << filepath << ":" << line_index
@@ -85,7 +99,7 @@ TextureOverrideSource::TextureOverrideSource(std::string filepath)
}
// If there are no valid targets, skip adding this override
- if (texture_override.target == static_cast<u8>(OverrideTarget::INVALID)) {
+ if (texture_override.target == override_cast(OverrideTarget::INVALID)) {
continue;
}
@@ -112,7 +126,7 @@ std::vector<TextureOverride> TextureOverrideSource::getNodeTileOverrides()
std::vector<TextureOverride> found_overrides;
for (const TextureOverride &texture_override : m_overrides) {
- if (texture_override.hasTarget(OverrideTarget::ALL_FACES))
+ if (texture_override.hasTarget(OverrideTarget::NODE_TARGETS))
found_overrides.push_back(texture_override);
}