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authorkwolekr <kwolekr@minetest.net>2015-10-31 16:31:43 -0400
committerkwolekr <kwolekr@minetest.net>2015-11-01 11:32:05 -0500
commit52e5b513ed9dc143c967c733423fe751e1b663d1 (patch)
tree524462147e28889f655cb2ae867ebb412d9c75e3 /src/threading
parentd198e420ec54be47fe2285b3205953282ec06742 (diff)
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Fix Lua scripting synchronization
For several years now, the lua script lock has been completely broken. This commit fixes the main issue (creation of a temporary rather than scoped object), and fixes a subsequent deadlock issue caused by nested script API calls by adding support for recursive mutexes.
Diffstat (limited to 'src/threading')
-rw-r--r--src/threading/mutex.cpp16
-rw-r--r--src/threading/mutex.h2
2 files changed, 14 insertions, 4 deletions
diff --git a/src/threading/mutex.cpp b/src/threading/mutex.cpp
index eb1c7d61d..e12b79185 100644
--- a/src/threading/mutex.cpp
+++ b/src/threading/mutex.cpp
@@ -34,15 +34,25 @@ DEALINGS IN THE SOFTWARE.
#define UNUSED(expr) do { (void)(expr); } while (0)
-
-Mutex::Mutex()
+Mutex::Mutex(bool recursive)
{
#ifdef _WIN32
+ // Windows critical sections are recursive by default
+ UNUSED(recursive);
+
InitializeCriticalSection(&mutex);
#else
- int ret = pthread_mutex_init(&mutex, NULL);
+ pthread_mutexattr_t attr;
+ pthread_mutexattr_init(&attr);
+
+ if (recursive)
+ pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
+
+ int ret = pthread_mutex_init(&mutex, &attr);
assert(!ret);
UNUSED(ret);
+
+ pthread_mutexattr_destroy(&attr);
#endif
}
diff --git a/src/threading/mutex.h b/src/threading/mutex.h
index f1a4882b7..62a482787 100644
--- a/src/threading/mutex.h
+++ b/src/threading/mutex.h
@@ -49,7 +49,7 @@ DEALINGS IN THE SOFTWARE.
class Mutex
{
public:
- Mutex();
+ Mutex(bool recursive=false);
~Mutex();
void lock();
void unlock();