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author | Perttu Ahola <celeron55@gmail.com> | 2011-12-01 12:43:17 +0200 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2011-12-01 12:43:17 +0200 |
commit | 146be1f0b6c058ad0e9fe0aa38e3c1f75a39823b (patch) | |
tree | 6bea87191872dc7dee6f9c63ef5e0516195b4104 /src/tile.cpp | |
parent | 223a4f47417dfbb34560f87e1be3a6668464e384 (diff) | |
download | minetest-146be1f0b6c058ad0e9fe0aa38e3c1f75a39823b.tar.gz minetest-146be1f0b6c058ad0e9fe0aa38e3c1f75a39823b.tar.bz2 minetest-146be1f0b6c058ad0e9fe0aa38e3c1f75a39823b.zip |
Fix texture atlas not being created correctly
Diffstat (limited to 'src/tile.cpp')
-rw-r--r-- | src/tile.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/tile.cpp b/src/tile.cpp index bf0e264c6..29c6b3e67 100644 --- a/src/tile.cpp +++ b/src/tile.cpp @@ -906,10 +906,14 @@ void TextureSource::buildMainAtlas(class IGameDef *gamedef) for(u32 j=0; j<xwise_tiling; j++) { // Copy the copy to the atlas - img2->copyToWithAlpha(atlas_img, + /*img2->copyToWithAlpha(atlas_img, pos_in_atlas + v2s32(j*dim.Width,0), core::rect<s32>(v2s32(0,0), dim), video::SColor(255,255,255,255), + NULL);*/ + img2->copyTo(atlas_img, + pos_in_atlas + v2s32(j*dim.Width,0), + core::rect<s32>(v2s32(0,0), dim), NULL); } |