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author | darkrose <lisa@ltmnet.com> | 2012-07-21 03:07:01 +1000 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2012-07-21 02:32:04 +0300 |
commit | 1b19020bf471cd31ad2dd762450e88d90989f62a (patch) | |
tree | dae654e177689f05086edae9875b4f711c3a31f0 /src/tile.h | |
parent | 61e58ee9b75683834819b84a85ba1256e2033c3f (diff) | |
download | minetest-1b19020bf471cd31ad2dd762450e88d90989f62a.tar.gz minetest-1b19020bf471cd31ad2dd762450e88d90989f62a.tar.bz2 minetest-1b19020bf471cd31ad2dd762450e88d90989f62a.zip |
Remove trenches from map generator (cyisfor) (glitches: read below)
This causes glitches in very high cliffs by not making mud "flow" down from
them. Those are quite rare currently because of the lame height differences
generated.
Diffstat (limited to 'src/tile.h')
0 files changed, 0 insertions, 0 deletions