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author | ANAND <ClobberXD@gmail.com> | 2019-07-08 07:57:56 +0530 |
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committer | Paramat <paramat@users.noreply.github.com> | 2019-07-08 03:27:56 +0100 |
commit | 3a8ac9b03199cf0773107e58c69dd078892284a2 (patch) | |
tree | ae9cca6d7257c89afa58c8fcd306499357c4e1c3 /src/tileanimation.cpp | |
parent | 9b067efb99c7b8682639736e7c4908b2e3e6e524 (diff) | |
download | minetest-3a8ac9b03199cf0773107e58c69dd078892284a2.tar.gz minetest-3a8ac9b03199cf0773107e58c69dd078892284a2.tar.bz2 minetest-3a8ac9b03199cf0773107e58c69dd078892284a2.zip |
Document ObjectRef:remove under Lua entity (#8659)
This was previously documented under the general ObjectRef section with a note that this won't work on players. So I think this would fit better with Lua entity-only methods.
This PR also changes the title of the Lua entity-only section from `LuaEntitySAO-only` to `Lua entity only`.
Diffstat (limited to 'src/tileanimation.cpp')
0 files changed, 0 insertions, 0 deletions