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author | ANAND <ClobberXD@gmail.com> | 2020-04-28 23:00:57 +0530 |
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committer | GitHub <noreply@github.com> | 2020-04-28 19:30:57 +0200 |
commit | a36c9c3e930608386b983ea76158793fe9d622f6 (patch) | |
tree | c6dcb31ce396943bd0127e3e43166258732bc6a8 /src/unittest/test_mapnode.cpp | |
parent | a368e7e79303fa02ef97580a2c387dcee57bc3c4 (diff) | |
download | minetest-a36c9c3e930608386b983ea76158793fe9d622f6.tar.gz minetest-a36c9c3e930608386b983ea76158793fe9d622f6.tar.bz2 minetest-a36c9c3e930608386b983ea76158793fe9d622f6.zip |
Fix breath_bar scaling; delay breath_bar hiding by one second (#8271)
PLAYER_MAX_BREATH_DEFAULT was earlier set to 11, so that 10 bubbles are shown before the breath bar disappears.
Now, PLAYER_MAX_BREATH_DEFAULT is set to 10, and the breath_bar scaling code in builtin has been tweaked to show all 10 bubbles before hiding the breath_bar
Diffstat (limited to 'src/unittest/test_mapnode.cpp')
0 files changed, 0 insertions, 0 deletions