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authorest31 <MTest31@outlook.com>2016-12-22 23:16:00 +0100
committerest31 <MTest31@outlook.com>2016-12-22 23:16:00 +0100
commit81d56b94919dceb7b2e51d70b21a7ca22f852bd5 (patch)
tree1e9ef1be1b3295a8673d6e4f0bdeb4c2d3a6015f /src/unittest/test_player.cpp
parent8077612dcb48221281e726a60eb97bf73fde462b (diff)
parent231ac33d34dfaaddf292c5f31b1eae43eeefba2d (diff)
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Merge 0.4.15 changes into stable-0.4
0.4.15 release!
Diffstat (limited to 'src/unittest/test_player.cpp')
-rw-r--r--src/unittest/test_player.cpp88
1 files changed, 88 insertions, 0 deletions
diff --git a/src/unittest/test_player.cpp b/src/unittest/test_player.cpp
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+/*
+Minetest
+Copyright (C) 2010-2016 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "test.h"
+
+#include "exceptions.h"
+#include "remoteplayer.h"
+#include "content_sao.h"
+#include "server.h"
+
+class TestPlayer : public TestBase {
+public:
+ TestPlayer() { TestManager::registerTestModule(this); }
+ const char *getName() { return "TestPlayer"; }
+
+ void runTests(IGameDef *gamedef);
+
+ void testSave(IGameDef *gamedef);
+ void testLoad(IGameDef *gamedef);
+};
+
+static TestPlayer g_test_instance;
+
+void TestPlayer::runTests(IGameDef *gamedef)
+{
+ TEST(testSave, gamedef);
+ TEST(testLoad, gamedef);
+}
+
+void TestPlayer::testSave(IGameDef *gamedef)
+{
+ RemotePlayer rplayer("testplayer_save", gamedef->idef());
+ PlayerSAO sao(NULL, 1, false);
+ sao.initialize(&rplayer, std::set<std::string>());
+ rplayer.setPlayerSAO(&sao);
+ sao.setBreath(10);
+ sao.setHPRaw(8);
+ sao.setYaw(0.1f);
+ sao.setPitch(0.6f);
+ sao.setBasePosition(v3f(450.2f, -15.7f, 68.1f));
+ rplayer.save(".", gamedef);
+ UASSERT(fs::PathExists("testplayer_save"));
+}
+
+void TestPlayer::testLoad(IGameDef *gamedef)
+{
+ RemotePlayer rplayer("testplayer_load", gamedef->idef());
+ PlayerSAO sao(NULL, 1, false);
+ sao.initialize(&rplayer, std::set<std::string>());
+ rplayer.setPlayerSAO(&sao);
+ sao.setBreath(10);
+ sao.setHPRaw(8);
+ sao.setYaw(0.1f);
+ sao.setPitch(0.6f);
+ sao.setBasePosition(v3f(450.2f, -15.7f, 68.1f));
+ rplayer.save(".", gamedef);
+ UASSERT(fs::PathExists("testplayer_load"));
+
+ RemotePlayer rplayer_load("testplayer_load", gamedef->idef());
+ PlayerSAO sao_load(NULL, 2, false);
+ std::ifstream is("testplayer_load", std::ios_base::binary);
+ UASSERT(is.good());
+ rplayer_load.deSerialize(is, "testplayer_load", &sao_load);
+ is.close();
+
+ UASSERT(strcmp(rplayer_load.getName(), "testplayer_load") == 0);
+ UASSERT(sao_load.getBreath() == 10);
+ UASSERT(sao_load.getHP() == 8);
+ UASSERT(sao_load.getYaw() == 0.1f);
+ UASSERT(sao_load.getPitch() == 0.6f);
+ UASSERT(sao_load.getBasePosition() == v3f(450.2f, -15.7f, 68.1f));
+}