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author | kwolekr <kwolekr@minetest.net> | 2015-04-26 01:24:19 -0400 |
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committer | kwolekr <kwolekr@minetest.net> | 2015-04-26 15:08:54 -0400 |
commit | 7220ca906dfc804bd508336f5bed252bcec62ae0 (patch) | |
tree | 6a61f536227510a57b023019271084450042a7ad /src/unittest/test_profiler.cpp | |
parent | 45a77c8bf1a744edc1642d717579281cf988f8dd (diff) | |
download | minetest-7220ca906dfc804bd508336f5bed252bcec62ae0.tar.gz minetest-7220ca906dfc804bd508336f5bed252bcec62ae0.tar.bz2 minetest-7220ca906dfc804bd508336f5bed252bcec62ae0.zip |
Tests: Modularize unit testing
Split unit tests into separate files under src/unittest/
Give better unittest diagnostics
Clean up some code
Diffstat (limited to 'src/unittest/test_profiler.cpp')
-rw-r--r-- | src/unittest/test_profiler.cpp | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/src/unittest/test_profiler.cpp b/src/unittest/test_profiler.cpp new file mode 100644 index 000000000..fbc03f232 --- /dev/null +++ b/src/unittest/test_profiler.cpp @@ -0,0 +1,72 @@ +/* +Minetest +Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#include "test.h" + +#include "profiler.h" + +class TestProfiler : public TestBase { +public: + TestProfiler() { TestManager::registerTestModule(this); } + const char *getName() { return "TestProfiler"; } + + void runTests(IGameDef *gamedef); + + void testProfilerAverage(); +}; + +static TestProfiler g_test_instance; + +void TestProfiler::runTests(IGameDef *gamedef) +{ + TEST(testProfilerAverage); +} + +//////////////////////////////////////////////////////////////////////////////// + +void TestProfiler::testProfilerAverage() +{ + Profiler p; + + p.avg("Test1", 1.f); + UASSERT(p.getValue("Test1") == 1.f); + + p.avg("Test1", 2.f); + UASSERT(p.getValue("Test1") == 1.5f); + + p.avg("Test1", 3.f); + UASSERT(p.getValue("Test1") == 2.f); + + p.avg("Test1", 486.f); + UASSERT(p.getValue("Test1") == 123.f); + + p.avg("Test1", 8); + UASSERT(p.getValue("Test1") == 100.f); + + p.avg("Test1", 700); + UASSERT(p.getValue("Test1") == 200.f); + + p.avg("Test1", 10000); + UASSERT(p.getValue("Test1") == 1600.f); + + p.avg("Test2", 123.56); + p.avg("Test2", 123.58); + + UASSERT(p.getValue("Test2") == 123.57f); +} |