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authorLoïc Blot <nerzhul@users.noreply.github.com>2018-04-02 23:51:08 +0200
committerGitHub <noreply@github.com>2018-04-02 23:51:08 +0200
commit2481ea27ce0f423f3e6f3522539d20e1500cf572 (patch)
tree73251dcbf9146d7499177f59b266d8c60b0eaae7 /src/unittest/test_settings.cpp
parente98fd934ce17a7af0b4629fc88158373303c88a0 (diff)
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Fix many issues reported by clang-tidy (#7189)
* Fix many issues reported by clang-tidy We have many issues in code related to some performance to float <-> double. Clang-tidy reported it in performance-type-promotion-in-math-fn I fixed many of them. It's not ready for a promote to blocking Also fix some value which should be const-ref
Diffstat (limited to 'src/unittest/test_settings.cpp')
-rw-r--r--src/unittest/test_settings.cpp13
1 files changed, 7 insertions, 6 deletions
diff --git a/src/unittest/test_settings.cpp b/src/unittest/test_settings.cpp
index 733c7e92a..b2666559e 100644
--- a/src/unittest/test_settings.cpp
+++ b/src/unittest/test_settings.cpp
@@ -19,6 +19,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "test.h"
+#include <cmath>
#include "settings.h"
#include "noise.h"
@@ -174,14 +175,14 @@ void TestSettings::testAllSettings()
NoiseParams np;
UASSERT(s.getNoiseParams("np_terrain", np) == true);
- UASSERT(fabs(np.offset - 5) < 0.001);
- UASSERT(fabs(np.scale - 40) < 0.001);
- UASSERT(fabs(np.spread.X - 250) < 0.001);
- UASSERT(fabs(np.spread.Y - 250) < 0.001);
- UASSERT(fabs(np.spread.Z - 250) < 0.001);
+ UASSERT(std::fabs(np.offset - 5) < 0.001f);
+ UASSERT(std::fabs(np.scale - 40) < 0.001f);
+ UASSERT(std::fabs(np.spread.X - 250) < 0.001f);
+ UASSERT(std::fabs(np.spread.Y - 250) < 0.001f);
+ UASSERT(std::fabs(np.spread.Z - 250) < 0.001f);
UASSERT(np.seed == 12341);
UASSERT(np.octaves == 5);
- UASSERT(fabs(np.persist - 0.7) < 0.001);
+ UASSERT(std::fabs(np.persist - 0.7) < 0.001f);
np.offset = 3.5;
np.octaves = 6;