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authorDániel Juhász <juhdanad@gmail.com>2018-02-10 22:04:16 +0200
committerSmallJoker <SmallJoker@users.noreply.github.com>2018-02-10 21:04:16 +0100
commit3face01a202040e4feff3b0936b4aa89c051c98d (patch)
treeccdad6773aa9705cc07fdc9f71f28bae395f353e /src/unittest/test_voxelmanipulator.cpp
parent617d94c8038e3ff035eaeef7ccdfa4f442feb873 (diff)
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Node definition manager refactor (#7016)
* Rename IWritableNodeDefManager to NodeDefManager * Make INodeDefManager functions const * Use "const *NodeDefManager" instead of "*INodeDefManager" * Remove unused INodeDefManager class * Merge NodeDefManager and CNodeDefManager * Document NodeDefManager
Diffstat (limited to 'src/unittest/test_voxelmanipulator.cpp')
-rw-r--r--src/unittest/test_voxelmanipulator.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/unittest/test_voxelmanipulator.cpp b/src/unittest/test_voxelmanipulator.cpp
index 6c8ac6757..acc2707e7 100644
--- a/src/unittest/test_voxelmanipulator.cpp
+++ b/src/unittest/test_voxelmanipulator.cpp
@@ -33,7 +33,7 @@ public:
void runTests(IGameDef *gamedef);
void testVoxelArea();
- void testVoxelManipulator(INodeDefManager *nodedef);
+ void testVoxelManipulator(const NodeDefManager *nodedef);
};
static TestVoxelManipulator g_test_instance;
@@ -80,7 +80,7 @@ void TestVoxelManipulator::testVoxelArea()
}
-void TestVoxelManipulator::testVoxelManipulator(INodeDefManager *nodedef)
+void TestVoxelManipulator::testVoxelManipulator(const NodeDefManager *nodedef)
{
VoxelManipulator v;