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authorsfan5 <sfan5@live.de>2020-04-09 23:40:12 +0200
committerLoïc Blot <nerzhul@users.noreply.github.com>2020-05-05 19:26:59 +0200
commit2062c80e21b657fed8e68aa48523fa12ad5ef095 (patch)
tree4e760f58a01ddcf55593bed8abcbf41d11f1c96b /src/unittest
parentd1c6cc72cce7e02dcaca7797b463d071d67d27db (diff)
downloadminetest-2062c80e21b657fed8e68aa48523fa12ad5ef095.tar.gz
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Allow ObjDefManager instances to be cloned
Diffstat (limited to 'src/unittest')
-rw-r--r--src/unittest/test_objdef.cpp76
1 files changed, 72 insertions, 4 deletions
diff --git a/src/unittest/test_objdef.cpp b/src/unittest/test_objdef.cpp
index c2acdcfe7..40f7faa9d 100644
--- a/src/unittest/test_objdef.cpp
+++ b/src/unittest/test_objdef.cpp
@@ -32,6 +32,7 @@ public:
void testHandles();
void testAddGetSetClear();
+ void testClone();
};
static TestObjDef g_test_instance;
@@ -40,10 +41,42 @@ void TestObjDef::runTests(IGameDef *gamedef)
{
TEST(testHandles);
TEST(testAddGetSetClear);
+ TEST(testClone);
}
////////////////////////////////////////////////////////////////////////////////
+/* Minimal implementation of ObjDef and ObjDefManager subclass */
+
+class MyObjDef : public ObjDef
+{
+public:
+ ObjDef *clone() const
+ {
+ auto def = new MyObjDef();
+ ObjDef::cloneTo(def);
+ def->testvalue = testvalue;
+ return def;
+ };
+
+ u32 testvalue;
+};
+
+class MyObjDefManager : public ObjDefManager
+{
+public:
+ MyObjDefManager(ObjDefType type) : ObjDefManager(NULL, type){};
+ MyObjDefManager *clone() const
+ {
+ auto mgr = new MyObjDefManager();
+ ObjDefManager::cloneTo(mgr);
+ return mgr;
+ };
+
+protected:
+ MyObjDefManager(){};
+};
+
void TestObjDef::testHandles()
{
u32 uid = 0;
@@ -69,25 +102,25 @@ void TestObjDef::testAddGetSetClear()
UASSERTEQ(ObjDefType, testmgr.getType(), OBJDEF_GENERIC);
- obj0 = new ObjDef;
+ obj0 = new MyObjDef;
obj0->name = "foobar";
hObj0 = testmgr.add(obj0);
UASSERT(hObj0 != OBJDEF_INVALID_HANDLE);
UASSERTEQ(u32, obj0->index, 0);
- obj1 = new ObjDef;
+ obj1 = new MyObjDef;
obj1->name = "FooBaz";
hObj1 = testmgr.add(obj1);
UASSERT(hObj1 != OBJDEF_INVALID_HANDLE);
UASSERTEQ(u32, obj1->index, 1);
- obj2 = new ObjDef;
+ obj2 = new MyObjDef;
obj2->name = "asdf";
hObj2 = testmgr.add(obj2);
UASSERT(hObj2 != OBJDEF_INVALID_HANDLE);
UASSERTEQ(u32, obj2->index, 2);
- obj3 = new ObjDef;
+ obj3 = new MyObjDef;
obj3->name = "foobaz";
hObj3 = testmgr.add(obj3);
UASSERT(hObj3 == OBJDEF_INVALID_HANDLE);
@@ -104,3 +137,38 @@ void TestObjDef::testAddGetSetClear()
testmgr.clear();
UASSERTEQ(size_t, testmgr.getNumObjects(), 0);
}
+
+void TestObjDef::testClone()
+{
+ MyObjDefManager testmgr(OBJDEF_GENERIC);
+ ObjDefManager *mgrcopy;
+ MyObjDef *obj, *temp2;
+ ObjDef *temp1;
+ ObjDefHandle hObj;
+
+ obj = new MyObjDef;
+ obj->testvalue = 0xee00ff11;
+ hObj = testmgr.add(obj);
+ UASSERT(hObj != OBJDEF_INVALID_HANDLE);
+
+ mgrcopy = testmgr.clone();
+ UASSERT(mgrcopy);
+ UASSERTEQ(ObjDefType, mgrcopy->getType(), testmgr.getType());
+ UASSERTEQ(size_t, mgrcopy->getNumObjects(), testmgr.getNumObjects());
+
+ // 1) check that the same handle is still valid on the copy
+ temp1 = mgrcopy->get(hObj);
+ UASSERT(temp1);
+ UASSERT(temp1 == mgrcopy->getRaw(0));
+ // 2) check that the copy has the correct C++ class
+ temp2 = dynamic_cast<MyObjDef *>(temp1);
+ UASSERT(temp2);
+ // 3) check that it was correctly copied
+ UASSERTEQ(u32, obj->testvalue, temp2->testvalue);
+ // 4) check that it was copied AT ALL (not the same)
+ UASSERT(obj != temp2);
+
+ testmgr.clear();
+ mgrcopy->clear();
+ delete mgrcopy;
+}