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authorest31 <MTest31@outlook.com>2016-01-28 23:53:58 +0100
committerest31 <MTest31@outlook.com>2016-01-28 23:53:58 +0100
commit860d70bd0e228ee542e3e559961bfc7e56888d77 (patch)
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Don't print whole json data buffer to errorstream on error
`errorstream` must not be overly verbose as clientside it is directly printed onto the ingame chat window. These days, the serverlist can contain > 200k bytes, so better print it to warningstream if the data buffer is too long.
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