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authorparamat <mat.gregory@virginmedia.com>2016-05-30 13:15:14 +0100
committerparamat <mat.gregory@virginmedia.com>2016-06-02 07:31:01 +0100
commit569998011e0a9cb6179f1e79fb15b7a3ce80977f (patch)
tree61753e02a3962471c05861e2da213bb20d8f8b6c /src/util/directiontables.cpp
parent14ef2b445adcec770defe1abf83af9d22ccf39d8 (diff)
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Mgv7: Always carve river channels in mountain terrain
Previously, rivers were sometimes blocked by vertical walls of mountain terrain due to river carving being disabled when base terrain height was below water_level - 16 Remove now unused base terrain heightmap created in generateTerrain()
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