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author | TriBlade9 <triblade9@mail.com> | 2015-01-16 14:54:26 +0800 |
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committer | Ekdohibs <nathanael.courant@laposte.net> | 2016-05-31 17:34:29 +0200 |
commit | 1d40385d4aacf0cbea4b19ff06940e8c9bebaf47 (patch) | |
tree | 39732d23598a1c14d514ff35d241f9499f0a3c13 /src/util/statictext.cpp | |
parent | 0e44af9f7056a78a8e561f708751acceacd149c1 (diff) | |
download | minetest-1d40385d4aacf0cbea4b19ff06940e8c9bebaf47.tar.gz minetest-1d40385d4aacf0cbea4b19ff06940e8c9bebaf47.tar.bz2 minetest-1d40385d4aacf0cbea4b19ff06940e8c9bebaf47.zip |
Colored chat working as expected for both freetype and non-freetype builds. @nerzhul improvements * Add unit tests * Fix coding style * move guiChatConsole.hpp to client/
Diffstat (limited to 'src/util/statictext.cpp')
-rw-r--r-- | src/util/statictext.cpp | 654 |
1 files changed, 654 insertions, 0 deletions
diff --git a/src/util/statictext.cpp b/src/util/statictext.cpp new file mode 100644 index 000000000..b534b560e --- /dev/null +++ b/src/util/statictext.cpp @@ -0,0 +1,654 @@ +// Copyright (C) 2002-2012 Nikolaus Gebhardt +// This file is part of the "Irrlicht Engine". +// For conditions of distribution and use, see copyright notice in irrlicht.h + +#include "statictext.h" +#ifdef _IRR_COMPILE_WITH_GUI_ + +//Only compile this if freetype is enabled. + +#include <vector> +#include <string> +#include <iostream> +#include <IGUISkin.h> +#include <IGUIEnvironment.h> +#include <IGUIFont.h> +#include <IVideoDriver.h> +#include <rect.h> +#include <SColor.h> + +#include "cguittfont/xCGUITTFont.h" +#include "util/string.h" + +namespace irr +{ +namespace gui +{ +//! constructor +StaticText::StaticText(const wchar_t* text, bool border, + IGUIEnvironment* environment, IGUIElement* parent, + s32 id, const core::rect<s32>& rectangle, + bool background) +: IGUIStaticText(environment, parent, id, rectangle), + HAlign(EGUIA_UPPERLEFT), VAlign(EGUIA_UPPERLEFT), + Border(border), OverrideColorEnabled(false), OverrideBGColorEnabled(false), WordWrap(false), Background(background), + RestrainTextInside(true), RightToLeft(false), + OverrideColor(video::SColor(101,255,255,255)), BGColor(video::SColor(101,210,210,210)), + OverrideFont(0), LastBreakFont(0) +{ + #ifdef _DEBUG + setDebugName("StaticText"); + #endif + + Text = text; + if (environment && environment->getSkin()) + { + BGColor = environment->getSkin()->getColor(gui::EGDC_3D_FACE); + } +} + + +//! destructor +StaticText::~StaticText() +{ + if (OverrideFont) + OverrideFont->drop(); +} + + +//! draws the element and its children +void StaticText::draw() +{ + if (!IsVisible) + return; + + IGUISkin* skin = Environment->getSkin(); + if (!skin) + return; + video::IVideoDriver* driver = Environment->getVideoDriver(); + + core::rect<s32> frameRect(AbsoluteRect); + + // draw background + + if (Background) + { + if ( !OverrideBGColorEnabled ) // skin-colors can change + BGColor = skin->getColor(gui::EGDC_3D_FACE); + + driver->draw2DRectangle(BGColor, frameRect, &AbsoluteClippingRect); + } + + // draw the border + + if (Border) + { + skin->draw3DSunkenPane(this, 0, true, false, frameRect, &AbsoluteClippingRect); + frameRect.UpperLeftCorner.X += skin->getSize(EGDS_TEXT_DISTANCE_X); + } + + // draw the text + if (Text.size()) + { + IGUIFont* font = getActiveFont(); + + if (font) + { + if (!WordWrap) + { + // TODO: add colors here + if (VAlign == EGUIA_LOWERRIGHT) + { + frameRect.UpperLeftCorner.Y = frameRect.LowerRightCorner.Y - + font->getDimension(L"A").Height - font->getKerningHeight(); + } + if (HAlign == EGUIA_LOWERRIGHT) + { + frameRect.UpperLeftCorner.X = frameRect.LowerRightCorner.X - + font->getDimension(Text.c_str()).Width; + } + + font->draw(Text.c_str(), frameRect, + OverrideColorEnabled ? OverrideColor : skin->getColor(isEnabled() ? EGDC_BUTTON_TEXT : EGDC_GRAY_TEXT), + HAlign == EGUIA_CENTER, VAlign == EGUIA_CENTER, (RestrainTextInside ? &AbsoluteClippingRect : NULL)); + } + else + { + if (font != LastBreakFont) + breakText(); + + core::rect<s32> r = frameRect; + s32 height = font->getDimension(L"A").Height + font->getKerningHeight(); + s32 totalHeight = height * BrokenText.size(); + if (VAlign == EGUIA_CENTER) + { + r.UpperLeftCorner.Y = r.getCenter().Y - (totalHeight / 2); + } + else if (VAlign == EGUIA_LOWERRIGHT) + { + r.UpperLeftCorner.Y = r.LowerRightCorner.Y - totalHeight; + } + + irr::video::SColor previous_color(255, 255, 255, 255); + for (u32 i=0; i<BrokenText.size(); ++i) + { + if (HAlign == EGUIA_LOWERRIGHT) + { + r.UpperLeftCorner.X = frameRect.LowerRightCorner.X - + font->getDimension(BrokenText[i].c_str()).Width; + } + + std::vector<irr::video::SColor> colors; + std::wstring str; + + str = colorizeText(BrokenText[i].c_str(), colors, previous_color); + if (!colors.empty()) + previous_color = colors[colors.size() - 1]; + + irr::gui::CGUITTFont *tmp = static_cast<irr::gui::CGUITTFont*>(font); + tmp->draw(str.c_str(), r, + colors, + HAlign == EGUIA_CENTER, false, (RestrainTextInside ? &AbsoluteClippingRect : NULL)); + + r.LowerRightCorner.Y += height; + r.UpperLeftCorner.Y += height; + } + } + } + } + + IGUIElement::draw(); +} + + +//! Sets another skin independent font. +void StaticText::setOverrideFont(IGUIFont* font) +{ + if (OverrideFont == font) + return; + + if (OverrideFont) + OverrideFont->drop(); + + OverrideFont = font; + + if (OverrideFont) + OverrideFont->grab(); + + breakText(); +} + +//! Gets the override font (if any) +IGUIFont * StaticText::getOverrideFont() const +{ + return OverrideFont; +} + +//! Get the font which is used right now for drawing +IGUIFont* StaticText::getActiveFont() const +{ + if ( OverrideFont ) + return OverrideFont; + IGUISkin* skin = Environment->getSkin(); + if (skin) + return skin->getFont(); + return 0; +} + +//! Sets another color for the text. +void StaticText::setOverrideColor(video::SColor color) +{ + OverrideColor = color; + OverrideColorEnabled = true; +} + + +//! Sets another color for the text. +void StaticText::setBackgroundColor(video::SColor color) +{ + BGColor = color; + OverrideBGColorEnabled = true; + Background = true; +} + + +//! Sets whether to draw the background +void StaticText::setDrawBackground(bool draw) +{ + Background = draw; +} + + +//! Gets the background color +video::SColor StaticText::getBackgroundColor() const +{ + return BGColor; +} + + +//! Checks if background drawing is enabled +bool StaticText::isDrawBackgroundEnabled() const +{ + _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX; + return Background; +} + + +//! Sets whether to draw the border +void StaticText::setDrawBorder(bool draw) +{ + Border = draw; +} + + +//! Checks if border drawing is enabled +bool StaticText::isDrawBorderEnabled() const +{ + _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX; + return Border; +} + + +void StaticText::setTextRestrainedInside(bool restrainTextInside) +{ + RestrainTextInside = restrainTextInside; +} + + +bool StaticText::isTextRestrainedInside() const +{ + return RestrainTextInside; +} + + +void StaticText::setTextAlignment(EGUI_ALIGNMENT horizontal, EGUI_ALIGNMENT vertical) +{ + HAlign = horizontal; + VAlign = vertical; +} + + +#if IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR <= 7 +const video::SColor& StaticText::getOverrideColor() const +#else +video::SColor StaticText::getOverrideColor() const +#endif +{ + return OverrideColor; +} + + +//! Sets if the static text should use the overide color or the +//! color in the gui skin. +void StaticText::enableOverrideColor(bool enable) +{ + OverrideColorEnabled = enable; +} + + +bool StaticText::isOverrideColorEnabled() const +{ + _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX; + return OverrideColorEnabled; +} + + +//! Enables or disables word wrap for using the static text as +//! multiline text control. +void StaticText::setWordWrap(bool enable) +{ + WordWrap = enable; + breakText(); +} + + +bool StaticText::isWordWrapEnabled() const +{ + _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX; + return WordWrap; +} + + +void StaticText::setRightToLeft(bool rtl) +{ + if (RightToLeft != rtl) + { + RightToLeft = rtl; + breakText(); + } +} + + +bool StaticText::isRightToLeft() const +{ + return RightToLeft; +} + + +//! Breaks the single text line. +void StaticText::breakText() +{ + if (!WordWrap) + return; + + BrokenText.clear(); + + IGUISkin* skin = Environment->getSkin(); + IGUIFont* font = getActiveFont(); + if (!font) + return; + + LastBreakFont = font; + + core::stringw line; + core::stringw word; + core::stringw whitespace; + s32 size = Text.size(); + s32 length = 0; + s32 elWidth = RelativeRect.getWidth(); + if (Border) + elWidth -= 2*skin->getSize(EGDS_TEXT_DISTANCE_X); + wchar_t c; + + std::vector<irr::video::SColor> colors; + + // We have to deal with right-to-left and left-to-right differently + // However, most parts of the following code is the same, it's just + // some order and boundaries which change. + if (!RightToLeft) + { + // regular (left-to-right) + for (s32 i=0; i<size; ++i) + { + c = Text[i]; + bool lineBreak = false; + + if (c == L'\r') // Mac or Windows breaks + { + lineBreak = true; + if (Text[i+1] == L'\n') // Windows breaks + { + Text.erase(i+1); + --size; + } + c = '\0'; + } + else if (c == L'\n') // Unix breaks + { + lineBreak = true; + c = '\0'; + } + + bool isWhitespace = (c == L' ' || c == 0); + if ( !isWhitespace ) + { + // part of a word + word += c; + } + + if ( isWhitespace || i == (size-1)) + { + if (word.size()) + { + // here comes the next whitespace, look if + // we must break the last word to the next line. + const s32 whitelgth = font->getDimension(whitespace.c_str()).Width; + const std::wstring sanitized = removeEscapes(word.c_str()); + const s32 wordlgth = font->getDimension(sanitized.c_str()).Width; + + if (wordlgth > elWidth) + { + // This word is too long to fit in the available space, look for + // the Unicode Soft HYphen (SHY / 00AD) character for a place to + // break the word at + int where = word.findFirst( wchar_t(0x00AD) ); + if (where != -1) + { + core::stringw first = word.subString(0, where); + core::stringw second = word.subString(where, word.size() - where); + BrokenText.push_back(line + first + L"-"); + const s32 secondLength = font->getDimension(second.c_str()).Width; + + length = secondLength; + line = second; + } + else + { + // No soft hyphen found, so there's nothing more we can do + // break to next line + if (length) + BrokenText.push_back(line); + length = wordlgth; + line = word; + } + } + else if (length && (length + wordlgth + whitelgth > elWidth)) + { + // break to next line + BrokenText.push_back(line); + length = wordlgth; + line = word; + } + else + { + // add word to line + line += whitespace; + line += word; + length += whitelgth + wordlgth; + } + + word = L""; + whitespace = L""; + } + + if ( isWhitespace ) + { + whitespace += c; + } + + // compute line break + if (lineBreak) + { + line += whitespace; + line += word; + BrokenText.push_back(line); + line = L""; + word = L""; + whitespace = L""; + length = 0; + } + } + } + + line += whitespace; + line += word; + BrokenText.push_back(line); + } + else + { + // right-to-left + for (s32 i=size; i>=0; --i) + { + c = Text[i]; + bool lineBreak = false; + + if (c == L'\r') // Mac or Windows breaks + { + lineBreak = true; + if ((i>0) && Text[i-1] == L'\n') // Windows breaks + { + Text.erase(i-1); + --size; + } + c = '\0'; + } + else if (c == L'\n') // Unix breaks + { + lineBreak = true; + c = '\0'; + } + + if (c==L' ' || c==0 || i==0) + { + if (word.size()) + { + // here comes the next whitespace, look if + // we must break the last word to the next line. + const s32 whitelgth = font->getDimension(whitespace.c_str()).Width; + const s32 wordlgth = font->getDimension(word.c_str()).Width; + + if (length && (length + wordlgth + whitelgth > elWidth)) + { + // break to next line + BrokenText.push_back(line); + length = wordlgth; + line = word; + } + else + { + // add word to line + line = whitespace + line; + line = word + line; + length += whitelgth + wordlgth; + } + + word = L""; + whitespace = L""; + } + + if (c != 0) + whitespace = core::stringw(&c, 1) + whitespace; + + // compute line break + if (lineBreak) + { + line = whitespace + line; + line = word + line; + BrokenText.push_back(line); + line = L""; + word = L""; + whitespace = L""; + length = 0; + } + } + else + { + // yippee this is a word.. + word = core::stringw(&c, 1) + word; + } + } + + line = whitespace + line; + line = word + line; + BrokenText.push_back(line); + } +} + + +//! Sets the new caption of this element. +void StaticText::setText(const wchar_t* text) +{ + IGUIElement::setText(text); + breakText(); +} + + +void StaticText::updateAbsolutePosition() +{ + IGUIElement::updateAbsolutePosition(); + breakText(); +} + + +//! Returns the height of the text in pixels when it is drawn. +s32 StaticText::getTextHeight() const +{ + IGUIFont* font = getActiveFont(); + if (!font) + return 0; + + s32 height = font->getDimension(L"A").Height + font->getKerningHeight(); + + if (WordWrap) + height *= BrokenText.size(); + + return height; +} + + +s32 StaticText::getTextWidth() const +{ + IGUIFont * font = getActiveFont(); + if(!font) + return 0; + + if(WordWrap) + { + s32 widest = 0; + + for(u32 line = 0; line < BrokenText.size(); ++line) + { + s32 width = font->getDimension(BrokenText[line].c_str()).Width; + + if(width > widest) + widest = width; + } + + return widest; + } + else + { + return font->getDimension(Text.c_str()).Width; + } +} + + +//! Writes attributes of the element. +//! Implement this to expose the attributes of your element for +//! scripting languages, editors, debuggers or xml serialization purposes. +void StaticText::serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options=0) const +{ + IGUIStaticText::serializeAttributes(out,options); + + out->addBool ("Border", Border); + out->addBool ("OverrideColorEnabled",OverrideColorEnabled); + out->addBool ("OverrideBGColorEnabled",OverrideBGColorEnabled); + out->addBool ("WordWrap", WordWrap); + out->addBool ("Background", Background); + out->addBool ("RightToLeft", RightToLeft); + out->addBool ("RestrainTextInside", RestrainTextInside); + out->addColor ("OverrideColor", OverrideColor); + out->addColor ("BGColor", BGColor); + out->addEnum ("HTextAlign", HAlign, GUIAlignmentNames); + out->addEnum ("VTextAlign", VAlign, GUIAlignmentNames); + + // out->addFont ("OverrideFont", OverrideFont); +} + + +//! Reads attributes of the element +void StaticText::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0) +{ + IGUIStaticText::deserializeAttributes(in,options); + + Border = in->getAttributeAsBool("Border"); + enableOverrideColor(in->getAttributeAsBool("OverrideColorEnabled")); + OverrideBGColorEnabled = in->getAttributeAsBool("OverrideBGColorEnabled"); + setWordWrap(in->getAttributeAsBool("WordWrap")); + Background = in->getAttributeAsBool("Background"); + RightToLeft = in->getAttributeAsBool("RightToLeft"); + RestrainTextInside = in->getAttributeAsBool("RestrainTextInside"); + OverrideColor = in->getAttributeAsColor("OverrideColor"); + BGColor = in->getAttributeAsColor("BGColor"); + + setTextAlignment( (EGUI_ALIGNMENT) in->getAttributeAsEnumeration("HTextAlign", GUIAlignmentNames), + (EGUI_ALIGNMENT) in->getAttributeAsEnumeration("VTextAlign", GUIAlignmentNames)); + + // OverrideFont = in->getAttributeAsFont("OverrideFont"); +} + +} // end namespace gui +} // end namespace irr + + +#endif // _IRR_COMPILE_WITH_GUI_ |