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authorTriBlade9 <triblade9@mail.com>2015-01-16 14:54:26 +0800
committerEkdohibs <nathanael.courant@laposte.net>2016-05-31 17:34:29 +0200
commit1d40385d4aacf0cbea4b19ff06940e8c9bebaf47 (patch)
tree39732d23598a1c14d514ff35d241f9499f0a3c13 /src/util/statictext.h
parent0e44af9f7056a78a8e561f708751acceacd149c1 (diff)
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Colored chat working as expected for both freetype and non-freetype builds. @nerzhul improvements * Add unit tests * Fix coding style * move guiChatConsole.hpp to client/
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+// Copyright (C) 2002-2012 Nikolaus Gebhardt
+// This file is part of the "Irrlicht Engine".
+// For conditions of distribution and use, see copyright notice in irrlicht.h
+
+#ifndef __C_GUI_STATIC_TEXT_H_INCLUDED__
+#define __C_GUI_STATIC_TEXT_H_INCLUDED__
+
+#include "IrrCompileConfig.h"
+#ifdef _IRR_COMPILE_WITH_GUI_
+
+#include "IGUIStaticText.h"
+#include "irrArray.h"
+
+#include <vector>
+
+namespace irr
+{
+namespace gui
+{
+ class StaticText : public IGUIStaticText
+ {
+ public:
+
+ //! constructor
+ StaticText(const wchar_t* text, bool border, IGUIEnvironment* environment,
+ IGUIElement* parent, s32 id, const core::rect<s32>& rectangle,
+ bool background = false);
+
+ //! destructor
+ virtual ~StaticText();
+
+ //! draws the element and its children
+ virtual void draw();
+
+ //! Sets another skin independent font.
+ virtual void setOverrideFont(IGUIFont* font=0);
+
+ //! Gets the override font (if any)
+ virtual IGUIFont* getOverrideFont() const;
+
+ //! Get the font which is used right now for drawing
+ virtual IGUIFont* getActiveFont() const;
+
+ //! Sets another color for the text.
+ virtual void setOverrideColor(video::SColor color);
+
+ //! Sets another color for the background.
+ virtual void setBackgroundColor(video::SColor color);
+
+ //! Sets whether to draw the background
+ virtual void setDrawBackground(bool draw);
+
+ //! Gets the background color
+ virtual video::SColor getBackgroundColor() const;
+
+ //! Checks if background drawing is enabled
+ virtual bool isDrawBackgroundEnabled() const;
+
+ //! Sets whether to draw the border
+ virtual void setDrawBorder(bool draw);
+
+ //! Checks if border drawing is enabled
+ virtual bool isDrawBorderEnabled() const;
+
+ //! Sets alignment mode for text
+ virtual void setTextAlignment(EGUI_ALIGNMENT horizontal, EGUI_ALIGNMENT vertical);
+
+ //! Gets the override color
+ #if IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR <= 7
+ virtual const video::SColor& getOverrideColor() const;
+ #else
+ virtual video::SColor getOverrideColor() const;
+ #endif
+
+ //! Sets if the static text should use the overide color or the
+ //! color in the gui skin.
+ virtual void enableOverrideColor(bool enable);
+
+ //! Checks if an override color is enabled
+ virtual bool isOverrideColorEnabled() const;
+
+ //! Set whether the text in this label should be clipped if it goes outside bounds
+ virtual void setTextRestrainedInside(bool restrainedInside);
+
+ //! Checks if the text in this label should be clipped if it goes outside bounds
+ virtual bool isTextRestrainedInside() const;
+
+ //! Enables or disables word wrap for using the static text as
+ //! multiline text control.
+ virtual void setWordWrap(bool enable);
+
+ //! Checks if word wrap is enabled
+ virtual bool isWordWrapEnabled() const;
+
+ //! Sets the new caption of this element.
+ virtual void setText(const wchar_t* text);
+
+ //! Returns the height of the text in pixels when it is drawn.
+ virtual s32 getTextHeight() const;
+
+ //! Returns the width of the current text, in the current font
+ virtual s32 getTextWidth() const;
+
+ //! Updates the absolute position, splits text if word wrap is enabled
+ virtual void updateAbsolutePosition();
+
+ //! Set whether the string should be interpreted as right-to-left (RTL) text
+ /** \note This component does not implement the Unicode bidi standard, the
+ text of the component should be already RTL if you call this. The
+ main difference when RTL is enabled is that the linebreaks for multiline
+ elements are performed starting from the end.
+ */
+ virtual void setRightToLeft(bool rtl);
+
+ //! Checks if the text should be interpreted as right-to-left text
+ virtual bool isRightToLeft() const;
+
+ //! Writes attributes of the element.
+ virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const;
+
+ //! Reads attributes of the element
+ virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options);
+
+ private:
+
+ //! Breaks the single text line.
+ void breakText();
+
+ EGUI_ALIGNMENT HAlign, VAlign;
+ bool Border;
+ bool OverrideColorEnabled;
+ bool OverrideBGColorEnabled;
+ bool WordWrap;
+ bool Background;
+ bool RestrainTextInside;
+ bool RightToLeft;
+
+ video::SColor OverrideColor, BGColor;
+ gui::IGUIFont* OverrideFont;
+ gui::IGUIFont* LastBreakFont; // stored because: if skin changes, line break must be recalculated.
+
+ core::array< core::stringw > BrokenText;
+ };
+
+} // end namespace gui
+} // end namespace irr
+
+#endif // _IRR_COMPILE_WITH_GUI_
+
+#endif // C_GUI_STATIC_TEXT_H_INCLUDED