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author | Kahrl <kahrl@gmx.net> | 2011-12-03 08:40:32 +0100 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2011-12-03 11:47:37 +0200 |
commit | 392485aa454e871566a67afc61e11331f9d27397 (patch) | |
tree | 7c2a0b971feaa6cad6fafff9569d57d8bda53803 /src/utility.cpp | |
parent | 275a348b75ae710f5cfdb71595ea6e95ecdbcd63 (diff) | |
download | minetest-392485aa454e871566a67afc61e11331f9d27397.tar.gz minetest-392485aa454e871566a67afc61e11331f9d27397.tar.bz2 minetest-392485aa454e871566a67afc61e11331f9d27397.zip |
inventorycube: use all three specified textures; also moved mesh creation / modification functions to mesh.cpp; in lua, inventorycube is now called minetest.inventorycube
Diffstat (limited to 'src/utility.cpp')
-rw-r--r-- | src/utility.cpp | 21 |
1 files changed, 0 insertions, 21 deletions
diff --git a/src/utility.cpp b/src/utility.cpp index 87c81cb2a..4e9f307d8 100644 --- a/src/utility.cpp +++ b/src/utility.cpp @@ -172,27 +172,6 @@ int myrand_range(int min, int max) return (myrand()%(max-min+1))+min; } -#ifndef SERVER -// Sets the color of all vertices in the mesh -void setMeshVerticesColor(scene::IMesh* mesh, video::SColor& color) -{ - if(mesh == NULL) - return; - - u16 mc = mesh->getMeshBufferCount(); - for(u16 j=0; j<mc; j++) - { - scene::IMeshBuffer *buf = mesh->getMeshBuffer(j); - video::S3DVertex *vertices = (video::S3DVertex*)buf->getVertices(); - u16 vc = buf->getVertexCount(); - for(u16 i=0; i<vc; i++) - { - vertices[i].Color = color; - } - } -} -#endif - /* blockpos: position of block in block coordinates camera_pos: position of camera in nodes |