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author | Sapier <sapier AT gmx dot net> | 2015-12-29 19:53:38 +0100 |
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committer | Sapier <sapier AT gmx dot net> | 2015-12-29 19:53:38 +0100 |
commit | 25d128da36bb5aaa27f0dcd32b86fb5616684426 (patch) | |
tree | a372c94fed2009568d6f1deb709258a9f1e589a3 /src/wieldmesh.cpp | |
parent | 61cb4d52a6873a0af69bb8c9a295586f09b2c27a (diff) | |
download | minetest-25d128da36bb5aaa27f0dcd32b86fb5616684426.tar.gz minetest-25d128da36bb5aaa27f0dcd32b86fb5616684426.tar.bz2 minetest-25d128da36bb5aaa27f0dcd32b86fb5616684426.zip |
Revert "Add support for using arbitrary meshes as items"
This reverts commit 91bafceee6606fab79db1bde4cba01b84fed65c7.
Reverted due to missinterpretation of agreement, obvious dislike and me not interested in doing fights for feature I don't actually need
Diffstat (limited to 'src/wieldmesh.cpp')
-rw-r--r-- | src/wieldmesh.cpp | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/src/wieldmesh.cpp b/src/wieldmesh.cpp index 77a5cf73a..a022754a6 100644 --- a/src/wieldmesh.cpp +++ b/src/wieldmesh.cpp @@ -386,20 +386,6 @@ void WieldMeshSceneNode::setItem(const ItemStack &item, IGameDef *gamedef) } return; } - else if (idef->getWieldMesh(def.name, gamedef) != 0) { - irr::scene::IMesh * mesh = idef->getWieldMesh(def.name, gamedef); - m_meshnode->setMesh(mesh); - u32 material_count = m_meshnode->getMaterialCount(); - for (u32 i = 0; i < material_count; ++i) { - video::SMaterial &material = m_meshnode->getMaterial(i); - material.setFlag(video::EMF_BACK_FACE_CULLING, true); - material.setFlag(video::EMF_BILINEAR_FILTER, m_bilinear_filter); - material.setFlag(video::EMF_TRILINEAR_FILTER, m_trilinear_filter); - material.MaterialType = m_material_type; - material.setTexture(0, tsrc->getTexture(def.meshtexture)); - } - return; - } else if (def.inventory_image != "") { setExtruded(def.inventory_image, def.wield_scale, tsrc, 1); return; |