diff options
author | Craig Robbins <kde.psych@gmail.com> | 2015-02-11 16:02:16 +1000 |
---|---|---|
committer | Craig Robbins <kde.psych@gmail.com> | 2015-02-11 16:02:16 +1000 |
commit | d25ff8fd2592f457b91e8a61240694af3902d23f (patch) | |
tree | 9b1a4f3eda3cd5d2ed1be704a69e0f1b80501c83 /src/wieldmesh.cpp | |
parent | cfca5f99e62a32b5488d93f771453ef6935c5d4e (diff) | |
download | minetest-d25ff8fd2592f457b91e8a61240694af3902d23f.tar.gz minetest-d25ff8fd2592f457b91e8a61240694af3902d23f.tar.bz2 minetest-d25ff8fd2592f457b91e8a61240694af3902d23f.zip |
Remove workaround in itemdef.cpp to enable/disable/enable "enable_shaders" setting
* Increase performance (client)
* Avoid changing a global value to solve a local problem
Diffstat (limited to 'src/wieldmesh.cpp')
-rw-r--r-- | src/wieldmesh.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/wieldmesh.cpp b/src/wieldmesh.cpp index 4ddae36d4..7c16bddcb 100644 --- a/src/wieldmesh.cpp +++ b/src/wieldmesh.cpp @@ -340,7 +340,9 @@ void WieldMeshSceneNode::setItem(const ItemStack &item, IGameDef *gamedef) } else if (f.drawtype == NDT_NORMAL || f.drawtype == NDT_ALLFACES) { setCube(f.tiles, def.wield_scale, tsrc); } else { - MeshMakeData mesh_make_data(gamedef); + //// TODO: Change false in the following constructor args to + //// appropriate value when shader is added for wield items (if applicable) + MeshMakeData mesh_make_data(gamedef, false); MapNode mesh_make_node(id, 255, 0); mesh_make_data.fillSingleNode(&mesh_make_node); MapBlockMesh mapblock_mesh(&mesh_make_data, v3s16(0, 0, 0)); |