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authorLoïc Blot <nerzhul@users.noreply.github.com>2017-08-17 22:19:39 +0200
committerGitHub <noreply@github.com>2017-08-17 22:19:39 +0200
commit921151d97a2fb2238ab514324fb95e2732248b96 (patch)
tree0723ab1f2c4df22492b4c2221d2974020d4dfd3d /src/wieldmesh.h
parentc738d1eeabbbe9164a25f6b69bc7ec1a3b44b051 (diff)
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C++ modernize: Pragma once (#6264)
* Migrate cpp headers to pragma once
Diffstat (limited to 'src/wieldmesh.h')
-rw-r--r--src/wieldmesh.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/wieldmesh.h b/src/wieldmesh.h
index 44bca8e9f..c10ff66a4 100644
--- a/src/wieldmesh.h
+++ b/src/wieldmesh.h
@@ -17,8 +17,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
-#ifndef WIELDMESH_HEADER
-#define WIELDMESH_HEADER
+#pragma once
#include <string>
#include "irrlichttypes_extrabloated.h"
@@ -137,4 +136,3 @@ scene::SMesh *getExtrudedMesh(ITextureSource *tsrc, const std::string &imagename
void postProcessNodeMesh(scene::SMesh *mesh, const ContentFeatures &f, bool use_shaders,
bool set_material, video::E_MATERIAL_TYPE *mattype,
std::vector<ItemPartColor> *colors);
-#endif