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authorRealBadAngel <maciej.kasatkin@o2.pl>2014-11-13 01:02:34 +0100
committerRealBadAngel <maciej.kasatkin@o2.pl>2014-11-13 03:51:04 +0100
commitf25cc0dbae0209f2647ac5eec9fe6ddb08174f55 (patch)
treed03aea0acf64ccb7657918cc5b399a1a4a02b203 /src/wieldmesh.h
parent45ebaa3524a47e12ae1020c4803e3dd499487808 (diff)
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Wielded fixes. Add shaders support.
Diffstat (limited to 'src/wieldmesh.h')
-rw-r--r--src/wieldmesh.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/wieldmesh.h b/src/wieldmesh.h
index 7761fd51b..14bd85bca 100644
--- a/src/wieldmesh.h
+++ b/src/wieldmesh.h
@@ -58,10 +58,15 @@ private:
// Child scene node with the current wield mesh
scene::IMeshSceneNode *m_meshnode;
+ video::E_MATERIAL_TYPE m_material_type;
// True if EMF_LIGHTING should be enabled.
bool m_lighting;
+ bool m_enable_shaders;
+ bool m_bilinear_filter;
+ bool m_trilinear_filter;
+
// Bounding box culling is disabled for this type of scene node,
// so this variable is just required so we can implement
// getBoundingBox() and is set to an empty box.