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authorKahrl <kahrl@gmx.net>2011-11-19 16:37:52 +0100
committerPerttu Ahola <celeron55@gmail.com>2011-12-01 11:56:06 +0200
commit1901158b3eacc95d945becea62ac28039618f460 (patch)
tree76fb2b1acf8cb3b4152202711bf32029ee67e626 /src
parent63d3403a2046046bdf826c9b47067031cacae8fe (diff)
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Make camera.cpp Irrlicht 1.8-compatible by calling ITexture::lock differently depending on the irrlicht version.
Diffstat (limited to 'src')
-rw-r--r--src/camera.cpp12
1 files changed, 10 insertions, 2 deletions
diff --git a/src/camera.cpp b/src/camera.cpp
index 54b3326fa..6c81c46e2 100644
--- a/src/camera.cpp
+++ b/src/camera.cpp
@@ -29,6 +29,14 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "settings.h"
#include "nodedef.h" // For wield visualization
+// In Irrlicht 1.8 the signature of ITexture::lock was changed from
+// (bool, u32) to (E_TEXTURE_LOCK_MODE, u32).
+#if IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR <= 7
+#define MY_ETLM_READ_ONLY true
+#else
+#define MY_ETLM_READ_ONLY video::ETLM_READ_ONLY
+#endif
+
Camera::Camera(scene::ISceneManager* smgr, MapDrawControl& draw_control):
m_smgr(smgr),
m_playernode(NULL),
@@ -832,7 +840,7 @@ scene::IAnimatedMesh* ExtrudedSpriteSceneNode::extrude(video::ITexture* texture)
{
// Texture is in the correct color format, we can pass it
// to extrudeARGB right away.
- void* data = texture->lock(true);
+ void* data = texture->lock(MY_ETLM_READ_ONLY);
if (data == NULL)
return NULL;
mesh = extrudeARGB(size.Width, size.Height, (u8*) data);
@@ -842,7 +850,7 @@ scene::IAnimatedMesh* ExtrudedSpriteSceneNode::extrude(video::ITexture* texture)
{
video::IVideoDriver* driver = SceneManager->getVideoDriver();
- video::IImage* img1 = driver->createImageFromData(format, size, texture->lock(true));
+ video::IImage* img1 = driver->createImageFromData(format, size, texture->lock(MY_ETLM_READ_ONLY));
if (img1 == NULL)
return NULL;