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authorJude Melton-Houghton <jwmhjwmh@gmail.com>2022-02-01 20:49:19 -0500
committersfan5 <sfan5@live.de>2022-02-03 11:43:51 +0100
commit1c73902005bb5c7a40be5571bff9c232d8c69536 (patch)
treec666e23d4411c58701a4b01963e9d965234db60c /src
parentd387e9b6d39d9689b79da21fa263c93d2b26e840 (diff)
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Clean up ClientInterface locking
Diffstat (limited to 'src')
-rw-r--r--src/clientiface.h11
-rw-r--r--src/network/serverpackethandler.cpp3
-rw-r--r--src/server.cpp255
3 files changed, 128 insertions, 141 deletions
diff --git a/src/clientiface.h b/src/clientiface.h
index b1591ddb0..1be9c972a 100644
--- a/src/clientiface.h
+++ b/src/clientiface.h
@@ -27,6 +27,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "network/networkprotocol.h"
#include "network/address.h"
#include "porting.h"
+#include "threading/mutex_auto_lock.h"
#include <list>
#include <vector>
@@ -503,9 +504,13 @@ public:
static std::string state2Name(ClientState state);
protected:
- //TODO find way to avoid this functions
- void lock() { m_clients_mutex.lock(); }
- void unlock() { m_clients_mutex.unlock(); }
+ class AutoLock {
+ public:
+ AutoLock(ClientInterface &iface): m_lock(iface.m_clients_mutex) {}
+
+ private:
+ RecursiveMutexAutoLock m_lock;
+ };
RemoteClientMap& getClientList() { return m_clients; }
diff --git a/src/network/serverpackethandler.cpp b/src/network/serverpackethandler.cpp
index 12dc24460..a983424ba 100644
--- a/src/network/serverpackethandler.cpp
+++ b/src/network/serverpackethandler.cpp
@@ -452,7 +452,7 @@ void Server::handleCommand_GotBlocks(NetworkPacket* pkt)
("GOTBLOCKS length is too short");
}
- m_clients.lock();
+ ClientInterface::AutoLock lock(m_clients);
RemoteClient *client = m_clients.lockedGetClientNoEx(pkt->getPeerId());
for (u16 i = 0; i < count; i++) {
@@ -460,7 +460,6 @@ void Server::handleCommand_GotBlocks(NetworkPacket* pkt)
*pkt >> p;
client->GotBlock(p);
}
- m_clients.unlock();
}
void Server::process_PlayerPos(RemotePlayer *player, PlayerSAO *playersao,
diff --git a/src/server.cpp b/src/server.cpp
index 23a7dc5a0..df7083b68 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -723,28 +723,29 @@ void Server::AsyncRunStep(bool initial_step)
//infostream<<"Server: Checking added and deleted active objects"<<std::endl;
MutexAutoLock envlock(m_env_mutex);
- m_clients.lock();
- const RemoteClientMap &clients = m_clients.getClientList();
- ScopeProfiler sp(g_profiler, "Server: update objects within range");
+ {
+ ClientInterface::AutoLock clientlock(m_clients);
+ const RemoteClientMap &clients = m_clients.getClientList();
+ ScopeProfiler sp(g_profiler, "Server: update objects within range");
- m_player_gauge->set(clients.size());
- for (const auto &client_it : clients) {
- RemoteClient *client = client_it.second;
+ m_player_gauge->set(clients.size());
+ for (const auto &client_it : clients) {
+ RemoteClient *client = client_it.second;
- if (client->getState() < CS_DefinitionsSent)
- continue;
+ if (client->getState() < CS_DefinitionsSent)
+ continue;
- // This can happen if the client times out somehow
- if (!m_env->getPlayer(client->peer_id))
- continue;
+ // This can happen if the client times out somehow
+ if (!m_env->getPlayer(client->peer_id))
+ continue;
- PlayerSAO *playersao = getPlayerSAO(client->peer_id);
- if (!playersao)
- continue;
+ PlayerSAO *playersao = getPlayerSAO(client->peer_id);
+ if (!playersao)
+ continue;
- SendActiveObjectRemoveAdd(client, playersao);
+ SendActiveObjectRemoveAdd(client, playersao);
+ }
}
- m_clients.unlock();
// Write changes to the mod storage
m_mod_storage_save_timer -= dtime;
@@ -787,63 +788,64 @@ void Server::AsyncRunStep(bool initial_step)
m_aom_buffer_counter->increment(aom_count);
- m_clients.lock();
- const RemoteClientMap &clients = m_clients.getClientList();
- // Route data to every client
- std::string reliable_data, unreliable_data;
- for (const auto &client_it : clients) {
- reliable_data.clear();
- unreliable_data.clear();
- RemoteClient *client = client_it.second;
- PlayerSAO *player = getPlayerSAO(client->peer_id);
- // Go through all objects in message buffer
- for (const auto &buffered_message : buffered_messages) {
- // If object does not exist or is not known by client, skip it
- u16 id = buffered_message.first;
- ServerActiveObject *sao = m_env->getActiveObject(id);
- if (!sao || client->m_known_objects.find(id) == client->m_known_objects.end())
- continue;
+ {
+ ClientInterface::AutoLock clientlock(m_clients);
+ const RemoteClientMap &clients = m_clients.getClientList();
+ // Route data to every client
+ std::string reliable_data, unreliable_data;
+ for (const auto &client_it : clients) {
+ reliable_data.clear();
+ unreliable_data.clear();
+ RemoteClient *client = client_it.second;
+ PlayerSAO *player = getPlayerSAO(client->peer_id);
+ // Go through all objects in message buffer
+ for (const auto &buffered_message : buffered_messages) {
+ // If object does not exist or is not known by client, skip it
+ u16 id = buffered_message.first;
+ ServerActiveObject *sao = m_env->getActiveObject(id);
+ if (!sao || client->m_known_objects.find(id) == client->m_known_objects.end())
+ continue;
- // Get message list of object
- std::vector<ActiveObjectMessage>* list = buffered_message.second;
- // Go through every message
- for (const ActiveObjectMessage &aom : *list) {
- // Send position updates to players who do not see the attachment
- if (aom.datastring[0] == AO_CMD_UPDATE_POSITION) {
- if (sao->getId() == player->getId())
- continue;
-
- // Do not send position updates for attached players
- // as long the parent is known to the client
- ServerActiveObject *parent = sao->getParent();
- if (parent && client->m_known_objects.find(parent->getId()) !=
- client->m_known_objects.end())
- continue;
+ // Get message list of object
+ std::vector<ActiveObjectMessage>* list = buffered_message.second;
+ // Go through every message
+ for (const ActiveObjectMessage &aom : *list) {
+ // Send position updates to players who do not see the attachment
+ if (aom.datastring[0] == AO_CMD_UPDATE_POSITION) {
+ if (sao->getId() == player->getId())
+ continue;
+
+ // Do not send position updates for attached players
+ // as long the parent is known to the client
+ ServerActiveObject *parent = sao->getParent();
+ if (parent && client->m_known_objects.find(parent->getId()) !=
+ client->m_known_objects.end())
+ continue;
+ }
+
+ // Add full new data to appropriate buffer
+ std::string &buffer = aom.reliable ? reliable_data : unreliable_data;
+ char idbuf[2];
+ writeU16((u8*) idbuf, aom.id);
+ // u16 id
+ // std::string data
+ buffer.append(idbuf, sizeof(idbuf));
+ buffer.append(serializeString16(aom.datastring));
}
-
- // Add full new data to appropriate buffer
- std::string &buffer = aom.reliable ? reliable_data : unreliable_data;
- char idbuf[2];
- writeU16((u8*) idbuf, aom.id);
- // u16 id
- // std::string data
- buffer.append(idbuf, sizeof(idbuf));
- buffer.append(serializeString16(aom.datastring));
}
- }
- /*
- reliable_data and unreliable_data are now ready.
- Send them.
- */
- if (!reliable_data.empty()) {
- SendActiveObjectMessages(client->peer_id, reliable_data);
- }
+ /*
+ reliable_data and unreliable_data are now ready.
+ Send them.
+ */
+ if (!reliable_data.empty()) {
+ SendActiveObjectMessages(client->peer_id, reliable_data);
+ }
- if (!unreliable_data.empty()) {
- SendActiveObjectMessages(client->peer_id, unreliable_data, false);
+ if (!unreliable_data.empty()) {
+ SendActiveObjectMessages(client->peer_id, unreliable_data, false);
+ }
}
}
- m_clients.unlock();
// Clear buffered_messages
for (auto &buffered_message : buffered_messages) {
@@ -1050,18 +1052,14 @@ PlayerSAO* Server::StageTwoClientInit(session_t peer_id)
{
std::string playername;
PlayerSAO *playersao = NULL;
- m_clients.lock();
- try {
+ {
+ ClientInterface::AutoLock clientlock(m_clients);
RemoteClient* client = m_clients.lockedGetClientNoEx(peer_id, CS_InitDone);
if (client) {
playername = client->getName();
playersao = emergePlayer(playername.c_str(), peer_id, client->net_proto_version);
}
- } catch (std::exception &e) {
- m_clients.unlock();
- throw;
}
- m_clients.unlock();
RemotePlayer *player = m_env->getPlayer(playername.c_str());
@@ -1233,13 +1231,12 @@ void Server::onMapEditEvent(const MapEditEvent &event)
void Server::SetBlocksNotSent(std::map<v3s16, MapBlock *>& block)
{
std::vector<session_t> clients = m_clients.getClientIDs();
- m_clients.lock();
+ ClientInterface::AutoLock clientlock(m_clients);
// Set the modified blocks unsent for all the clients
for (const session_t client_id : clients) {
if (RemoteClient *client = m_clients.lockedGetClientNoEx(client_id))
client->SetBlocksNotSent(block);
}
- m_clients.unlock();
}
void Server::peerAdded(con::Peer *peer)
@@ -1267,13 +1264,11 @@ bool Server::getClientConInfo(session_t peer_id, con::rtt_stat_type type, float*
bool Server::getClientInfo(session_t peer_id, ClientInfo &ret)
{
- m_clients.lock();
+ ClientInterface::AutoLock clientlock(m_clients);
RemoteClient* client = m_clients.lockedGetClientNoEx(peer_id, CS_Invalid);
- if (!client) {
- m_clients.unlock();
+ if (!client)
return false;
- }
ret.state = client->getState();
ret.addr = client->getAddress();
@@ -1288,8 +1283,6 @@ bool Server::getClientInfo(session_t peer_id, ClientInfo &ret)
ret.lang_code = client->getLangCode();
- m_clients.unlock();
-
return true;
}
@@ -2218,7 +2211,7 @@ void Server::sendRemoveNode(v3s16 p, std::unordered_set<u16> *far_players,
pkt << p;
std::vector<session_t> clients = m_clients.getClientIDs();
- m_clients.lock();
+ ClientInterface::AutoLock clientlock(m_clients);
for (session_t client_id : clients) {
RemoteClient *client = m_clients.lockedGetClientNoEx(client_id);
@@ -2241,8 +2234,6 @@ void Server::sendRemoveNode(v3s16 p, std::unordered_set<u16> *far_players,
// Send as reliable
m_clients.send(client_id, 0, &pkt, true);
}
-
- m_clients.unlock();
}
void Server::sendAddNode(v3s16 p, MapNode n, std::unordered_set<u16> *far_players,
@@ -2257,7 +2248,7 @@ void Server::sendAddNode(v3s16 p, MapNode n, std::unordered_set<u16> *far_player
<< (u8) (remove_metadata ? 0 : 1);
std::vector<session_t> clients = m_clients.getClientIDs();
- m_clients.lock();
+ ClientInterface::AutoLock clientlock(m_clients);
for (session_t client_id : clients) {
RemoteClient *client = m_clients.lockedGetClientNoEx(client_id);
@@ -2280,8 +2271,6 @@ void Server::sendAddNode(v3s16 p, MapNode n, std::unordered_set<u16> *far_player
// Send as reliable
m_clients.send(client_id, 0, &pkt, true);
}
-
- m_clients.unlock();
}
void Server::sendMetadataChanged(const std::list<v3s16> &meta_updates, float far_d_nodes)
@@ -2290,7 +2279,7 @@ void Server::sendMetadataChanged(const std::list<v3s16> &meta_updates, float far
NodeMetadataList meta_updates_list(false);
std::vector<session_t> clients = m_clients.getClientIDs();
- m_clients.lock();
+ ClientInterface::AutoLock clientlock(m_clients);
for (session_t i : clients) {
RemoteClient *client = m_clients.lockedGetClientNoEx(i);
@@ -2331,8 +2320,6 @@ void Server::sendMetadataChanged(const std::list<v3s16> &meta_updates, float far
meta_updates_list.clear();
}
-
- m_clients.unlock();
}
void Server::SendBlockNoLock(session_t peer_id, MapBlock *block, u8 ver,
@@ -2368,7 +2355,7 @@ void Server::SendBlocks(float dtime)
std::vector<session_t> clients = m_clients.getClientIDs();
- m_clients.lock();
+ ClientInterface::AutoLock clientlock(m_clients);
for (const session_t client_id : clients) {
RemoteClient *client = m_clients.lockedGetClientNoEx(client_id, CS_Active);
@@ -2378,7 +2365,6 @@ void Server::SendBlocks(float dtime)
total_sending += client->getSendingCount();
client->GetNextBlocks(m_env,m_emerge, dtime, queue);
}
- m_clients.unlock();
}
// Sort.
@@ -2386,7 +2372,7 @@ void Server::SendBlocks(float dtime)
// Lowest is most important.
std::sort(queue.begin(), queue.end());
- m_clients.lock();
+ ClientInterface::AutoLock clientlock(m_clients);
// Maximal total count calculation
// The per-client block sends is halved with the maximal online users
@@ -2415,7 +2401,6 @@ void Server::SendBlocks(float dtime)
client->SentBlock(block_to_send.pos);
total_sending++;
}
- m_clients.unlock();
}
bool Server::SendBlock(session_t peer_id, const v3s16 &blockpos)
@@ -2424,15 +2409,12 @@ bool Server::SendBlock(session_t peer_id, const v3s16 &blockpos)
if (!block)
return false;
- m_clients.lock();
+ ClientInterface::AutoLock clientlock(m_clients);
RemoteClient *client = m_clients.lockedGetClientNoEx(peer_id, CS_Active);
- if (!client || client->isBlockSent(blockpos)) {
- m_clients.unlock();
+ if (!client || client->isBlockSent(blockpos))
return false;
- }
SendBlockNoLock(peer_id, block, client->serialization_version,
client->net_proto_version);
- m_clients.unlock();
return true;
}
@@ -3534,48 +3516,49 @@ bool Server::dynamicAddMedia(std::string filepath,
legacy_pkt.putLongString(filedata);
std::unordered_set<session_t> delivered, waiting;
- m_clients.lock();
- for (auto &pair : m_clients.getClientList()) {
- if (pair.second->getState() == CS_DefinitionsSent && !ephemeral) {
- /*
- If a client is in the DefinitionsSent state it is too late to
- transfer the file via sendMediaAnnouncement() but at the same
- time the client cannot accept a media push yet.
- Short of artificially delaying the joining process there is no
- way for the server to resolve this so we (currently) opt not to.
- */
- warningstream << "The media \"" << filename << "\" (dynamic) could "
- "not be delivered to " << pair.second->getName()
- << " due to a race condition." << std::endl;
- continue;
- }
- if (pair.second->getState() < CS_Active)
- continue;
+ {
+ ClientInterface::AutoLock clientlock(m_clients);
+ for (auto &pair : m_clients.getClientList()) {
+ if (pair.second->getState() == CS_DefinitionsSent && !ephemeral) {
+ /*
+ If a client is in the DefinitionsSent state it is too late to
+ transfer the file via sendMediaAnnouncement() but at the same
+ time the client cannot accept a media push yet.
+ Short of artificially delaying the joining process there is no
+ way for the server to resolve this so we (currently) opt not to.
+ */
+ warningstream << "The media \"" << filename << "\" (dynamic) could "
+ "not be delivered to " << pair.second->getName()
+ << " due to a race condition." << std::endl;
+ continue;
+ }
+ if (pair.second->getState() < CS_Active)
+ continue;
- const auto proto_ver = pair.second->net_proto_version;
- if (proto_ver < 39)
- continue;
+ const auto proto_ver = pair.second->net_proto_version;
+ if (proto_ver < 39)
+ continue;
- const session_t peer_id = pair.second->peer_id;
- if (!to_player.empty() && getPlayerName(peer_id) != to_player)
- continue;
+ const session_t peer_id = pair.second->peer_id;
+ if (!to_player.empty() && getPlayerName(peer_id) != to_player)
+ continue;
- if (proto_ver < 40) {
- delivered.emplace(peer_id);
- /*
- The network layer only guarantees ordered delivery inside a channel.
- Since the very next packet could be one that uses the media, we have
- to push the media over ALL channels to ensure it is processed before
- it is used. In practice this means channels 1 and 0.
- */
- m_clients.send(peer_id, 1, &legacy_pkt, true);
- m_clients.send(peer_id, 0, &legacy_pkt, true);
- } else {
- waiting.emplace(peer_id);
- Send(peer_id, &pkt);
+ if (proto_ver < 40) {
+ delivered.emplace(peer_id);
+ /*
+ The network layer only guarantees ordered delivery inside a channel.
+ Since the very next packet could be one that uses the media, we have
+ to push the media over ALL channels to ensure it is processed before
+ it is used. In practice this means channels 1 and 0.
+ */
+ m_clients.send(peer_id, 1, &legacy_pkt, true);
+ m_clients.send(peer_id, 0, &legacy_pkt, true);
+ } else {
+ waiting.emplace(peer_id);
+ Send(peer_id, &pkt);
+ }
}
}
- m_clients.unlock();
// Run callback for players that already had the file delivered (legacy-only)
for (session_t peer_id : delivered) {