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authorLoic Blot <loic.blot@unix-experience.fr>2018-07-01 13:47:50 +0200
committerLoic Blot <loic.blot@unix-experience.fr>2018-07-01 13:47:57 +0200
commit1ff15d3a46042d3432d9485249e4dc3b08dbc6ff (patch)
treebee96a618aa2f245a4f7838d71a74ea9b506a56e /src
parent49509d2f746b7a8d50e685cfd0e0b391676b9466 (diff)
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Drop ClientEvent CEE_PLAYER_BREATH: triggering function is not called.
Also drop 3 useless IntervalLimiter
Diffstat (limited to 'src')
-rw-r--r--src/clientenvironment.cpp13
-rw-r--r--src/clientenvironment.h10
2 files changed, 2 insertions, 21 deletions
diff --git a/src/clientenvironment.cpp b/src/clientenvironment.cpp
index 76ac080d4..53e3f783a 100644
--- a/src/clientenvironment.cpp
+++ b/src/clientenvironment.cpp
@@ -203,10 +203,7 @@ void ClientEnvironment::step(float dtime)
lplayer->move(dtime_part, this, position_max_increment,
&player_collisions);
}
- }
- while(dtime_downcount > 0.001);
-
- //std::cout<<"Looped "<<loopcount<<" times."<<std::endl;
+ } while (dtime_downcount > 0.001);
bool player_immortal = lplayer->getCAO() && lplayer->getCAO()->isImmortal();
@@ -483,14 +480,6 @@ void ClientEnvironment::damageLocalPlayer(u8 damage, bool handle_hp)
m_client_event_queue.push(event);
}
-void ClientEnvironment::updateLocalPlayerBreath(u16 breath)
-{
- ClientEnvEvent event;
- event.type = CEE_PLAYER_BREATH;
- event.player_breath.amount = breath;
- m_client_event_queue.push(event);
-}
-
/*
Client likes to call these
*/
diff --git a/src/clientenvironment.h b/src/clientenvironment.h
index 12070afec..606070e3a 100644
--- a/src/clientenvironment.h
+++ b/src/clientenvironment.h
@@ -42,8 +42,7 @@ class LocalPlayer;
enum ClientEnvEventType
{
CEE_NONE,
- CEE_PLAYER_DAMAGE,
- CEE_PLAYER_BREATH
+ CEE_PLAYER_DAMAGE
};
struct ClientEnvEvent
@@ -56,9 +55,6 @@ struct ClientEnvEvent
u8 amount;
bool send_to_server;
} player_damage;
- struct{
- u16 amount;
- } player_breath;
};
};
@@ -113,7 +109,6 @@ public:
*/
void damageLocalPlayer(u8 damage, bool handle_hp=true);
- void updateLocalPlayerBreath(u16 breath);
/*
Client likes to call these
@@ -151,9 +146,6 @@ private:
std::vector<ClientSimpleObject*> m_simple_objects;
std::queue<ClientEnvEvent> m_client_event_queue;
IntervalLimiter m_active_object_light_update_interval;
- IntervalLimiter m_lava_hurt_interval;
- IntervalLimiter m_drowning_interval;
- IntervalLimiter m_breathing_interval;
std::list<std::string> m_player_names;
v3s16 m_camera_offset;
};