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authorLoic Blot <loic.blot@unix-experience.fr>2017-08-17 08:11:39 +0200
committerLoic Blot <loic.blot@unix-experience.fr>2017-08-17 08:11:39 +0200
commit3e80bf933f890c95badbf8896d6a89f4bb708389 (patch)
tree4cb133b21fd2278696ff80a4985f3f8fb5039467 /src
parent9c8fec83af2c94791865cd82ee18abdc54f913a1 (diff)
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l_server, clientenvironment, clientiface: code modernization
* use range-based for loops * use refs on some exceptions & one setter
Diffstat (limited to 'src')
-rw-r--r--src/clientenvironment.cpp65
-rw-r--r--src/clientenvironment.h2
-rw-r--r--src/clientiface.h7
-rw-r--r--src/script/lua_api/l_server.cpp21
4 files changed, 37 insertions, 58 deletions
diff --git a/src/clientenvironment.cpp b/src/clientenvironment.cpp
index c98b5fc90..57b18760a 100644
--- a/src/clientenvironment.cpp
+++ b/src/clientenvironment.cpp
@@ -52,14 +52,12 @@ ClientEnvironment::ClientEnvironment(ClientMap *map,
ClientEnvironment::~ClientEnvironment()
{
// delete active objects
- for (ClientActiveObjectMap::iterator i = m_active_objects.begin();
- i != m_active_objects.end(); ++i) {
- delete i->second;
+ for (auto &active_object : m_active_objects) {
+ delete active_object.second;
}
- for(std::vector<ClientSimpleObject*>::iterator
- i = m_simple_objects.begin(); i != m_simple_objects.end(); ++i) {
- delete *i;
+ for (auto &simple_object : m_simple_objects) {
+ delete simple_object;
}
// Drop/delete map
@@ -211,13 +209,11 @@ void ClientEnvironment::step(float dtime)
//std::cout<<"Looped "<<loopcount<<" times."<<std::endl;
- for(std::vector<CollisionInfo>::iterator i = player_collisions.begin();
- i != player_collisions.end(); ++i) {
- CollisionInfo &info = *i;
+ for (const CollisionInfo &info : player_collisions) {
v3f speed_diff = info.new_speed - info.old_speed;;
// Handle only fall damage
// (because otherwise walking against something in fast_move kills you)
- if(speed_diff.Y < 0 || info.old_speed.Y >= 0)
+ if (speed_diff.Y < 0 || info.old_speed.Y >= 0)
continue;
// Get rid of other components
speed_diff.X = 0;
@@ -225,8 +221,7 @@ void ClientEnvironment::step(float dtime)
f32 pre_factor = 1; // 1 hp per node/s
f32 tolerance = BS*14; // 5 without damage
f32 post_factor = 1; // 1 hp per node/s
- if(info.type == COLLISION_NODE)
- {
+ if (info.type == COLLISION_NODE) {
const ContentFeatures &f = m_client->ndef()->
get(m_map->getNodeNoEx(info.node_p));
// Determine fall damage multiplier
@@ -343,14 +338,12 @@ void ClientEnvironment::step(float dtime)
g_profiler->avg("CEnv: num of objects", m_active_objects.size());
bool update_lighting = m_active_object_light_update_interval.step(dtime, 0.21);
- for (ClientActiveObjectMap::iterator i = m_active_objects.begin();
- i != m_active_objects.end(); ++i) {
- ClientActiveObject* obj = i->second;
+ for (auto &ao_it : m_active_objects) {
+ ClientActiveObject* obj = ao_it.second;
// Step object
obj->step(dtime, this);
- if(update_lighting)
- {
+ if (update_lighting) {
// Update lighting
u8 light = 0;
bool pos_ok;
@@ -371,9 +364,8 @@ void ClientEnvironment::step(float dtime)
Step and handle simple objects
*/
g_profiler->avg("CEnv: num of simple objects", m_simple_objects.size());
- for(std::vector<ClientSimpleObject*>::iterator
- i = m_simple_objects.begin(); i != m_simple_objects.end();) {
- std::vector<ClientSimpleObject*>::iterator cur = i;
+ for (auto i = m_simple_objects.begin(); i != m_simple_objects.end();) {
+ auto cur = i;
ClientSimpleObject *simple = *cur;
simple->step(dtime);
@@ -397,13 +389,13 @@ GenericCAO* ClientEnvironment::getGenericCAO(u16 id)
ClientActiveObject *obj = getActiveObject(id);
if (obj && obj->getType() == ACTIVEOBJECT_TYPE_GENERIC)
return (GenericCAO*) obj;
- else
- return NULL;
+
+ return NULL;
}
ClientActiveObject* ClientEnvironment::getActiveObject(u16 id)
{
- ClientActiveObjectMap::iterator n = m_active_objects.find(id);
+ auto n = m_active_objects.find(id);
if (n == m_active_objects.end())
return NULL;
return n->second;
@@ -412,10 +404,8 @@ ClientActiveObject* ClientEnvironment::getActiveObject(u16 id)
bool isFreeClientActiveObjectId(const u16 id,
ClientActiveObjectMap &objects)
{
- if(id == 0)
- return false;
+ return id != 0 && objects.find(id) == objects.end();
- return objects.find(id) == objects.end();
}
u16 getFreeClientActiveObjectId(ClientActiveObjectMap &objects)
@@ -580,18 +570,15 @@ void ClientEnvironment::updateLocalPlayerBreath(u16 breath)
void ClientEnvironment::getActiveObjects(v3f origin, f32 max_d,
std::vector<DistanceSortedActiveObject> &dest)
{
- for (ClientActiveObjectMap::iterator i = m_active_objects.begin();
- i != m_active_objects.end(); ++i) {
- ClientActiveObject* obj = i->second;
+ for (auto &ao_it : m_active_objects) {
+ ClientActiveObject* obj = ao_it.second;
f32 d = (obj->getPosition() - origin).getLength();
- if(d > max_d)
+ if (d > max_d)
continue;
- DistanceSortedActiveObject dso(obj, d);
-
- dest.push_back(dso);
+ dest.emplace_back(obj, d);
}
}
@@ -614,12 +601,13 @@ void ClientEnvironment::getSelectedActiveObjects(
shootline_on_map.getLength() + 10.0f, allObjects);
const v3f line_vector = shootline_on_map.getVector();
- for (u32 i = 0; i < allObjects.size(); i++) {
- ClientActiveObject *obj = allObjects[i].obj;
+ for (const auto &allObject : allObjects) {
+ ClientActiveObject *obj = allObject.obj;
aabb3f selection_box;
if (!obj->getSelectionBox(&selection_box))
continue;
- v3f pos = obj->getPosition();
+
+ const v3f &pos = obj->getPosition();
aabb3f offsetted_box(selection_box.MinEdge + pos,
selection_box.MaxEdge + pos);
@@ -627,9 +615,8 @@ void ClientEnvironment::getSelectedActiveObjects(
v3s16 current_normal;
if (boxLineCollision(offsetted_box, shootline_on_map.start, line_vector,
&current_intersection, &current_normal)) {
- objects.push_back(PointedThing(
- (s16) obj->getId(), current_intersection, current_normal,
- (current_intersection - shootline_on_map.start).getLengthSQ()));
+ objects.emplace_back((s16) obj->getId(), current_intersection, current_normal,
+ (current_intersection - shootline_on_map.start).getLengthSQ());
}
}
}
diff --git a/src/clientenvironment.h b/src/clientenvironment.h
index 35dca5718..d384bf78c 100644
--- a/src/clientenvironment.h
+++ b/src/clientenvironment.h
@@ -139,7 +139,7 @@ public:
const std::list<std::string> &getPlayerNames() { return m_player_names; }
void addPlayerName(const std::string &name) { m_player_names.push_back(name); }
void removePlayerName(const std::string &name) { m_player_names.remove(name); }
- void updateCameraOffset(v3s16 camera_offset)
+ void updateCameraOffset(const v3s16 &camera_offset)
{ m_camera_offset = camera_offset; }
v3s16 getCameraOffset() const { return m_camera_offset; }
private:
diff --git a/src/clientiface.h b/src/clientiface.h
index b19a91b6f..36aa3572d 100644
--- a/src/clientiface.h
+++ b/src/clientiface.h
@@ -205,7 +205,7 @@ enum ClientStateEvent
*/
struct PrioritySortedBlockTransfer
{
- PrioritySortedBlockTransfer(float a_priority, v3s16 a_pos, u16 a_peer_id)
+ PrioritySortedBlockTransfer(float a_priority, const v3s16 &a_pos, u16 a_peer_id)
{
priority = a_priority;
pos = a_pos;
@@ -246,8 +246,8 @@ public:
bool isMechAllowed(AuthMechanism mech)
{ return allowed_auth_mechs & mech; }
- RemoteClient() {}
- ~RemoteClient() {}
+ RemoteClient() = default;
+ ~RemoteClient() = default;
/*
Finds block that should be sent next to the client.
@@ -495,7 +495,6 @@ private:
// Environment
ServerEnvironment *m_env;
- std::mutex m_env_mutex;
float m_print_info_timer;
diff --git a/src/script/lua_api/l_server.cpp b/src/script/lua_api/l_server.cpp
index a0e475dec..e60d1d2d6 100644
--- a/src/script/lua_api/l_server.cpp
+++ b/src/script/lua_api/l_server.cpp
@@ -103,10 +103,9 @@ int ModApiServer::l_get_player_privs(lua_State *L)
lua_newtable(L);
int table = lua_gettop(L);
std::set<std::string> privs_s = server->getPlayerEffectivePrivs(name);
- for(std::set<std::string>::const_iterator
- i = privs_s.begin(); i != privs_s.end(); ++i){
+ for (const std::string &privs_ : privs_s) {
lua_pushboolean(L, true);
- lua_setfield(L, table, i->c_str());
+ lua_setfield(L, table, privs_.c_str());
}
lua_pushvalue(L, table);
return 1;
@@ -129,9 +128,7 @@ int ModApiServer::l_get_player_ip(lua_State *L)
std::string ip_str = addr.serializeString();
lua_pushstring(L, ip_str.c_str());
return 1;
- }
- catch(con::PeerNotFoundException) // unlikely
- {
+ } catch (const con::PeerNotFoundException &) {
dstream << FUNCTION_NAME << ": peer was not found" << std::endl;
lua_pushnil(L); // error
return 1;
@@ -154,9 +151,7 @@ int ModApiServer::l_get_player_information(lua_State *L)
try
{
addr = getServer(L)->getPeerAddress(player->peer_id);
- }
- catch(con::PeerNotFoundException) // unlikely
- {
+ } catch(const con::PeerNotFoundException &) {
dstream << FUNCTION_NAME << ": peer was not found" << std::endl;
lua_pushnil(L); // error
return 1;
@@ -235,7 +230,7 @@ int ModApiServer::l_get_player_information(lua_State *L)
lua_pushstring(L,"protocol_version");
lua_pushnumber(L, prot_vers);
lua_settable(L, table);
-
+
#ifndef NDEBUG
lua_pushstring(L,"serialization_version");
lua_pushnumber(L, ser_vers);
@@ -299,9 +294,7 @@ int ModApiServer::l_ban_player(lua_State *L)
dynamic_cast<ServerEnvironment *>(getEnv(L))->getPlayer(name)->peer_id);
std::string ip_str = addr.serializeString();
getServer(L)->setIpBanned(ip_str, name);
- }
- catch(con::PeerNotFoundException) // unlikely
- {
+ } catch(const con::PeerNotFoundException &) {
dstream << FUNCTION_NAME << ": peer was not found" << std::endl;
lua_pushboolean(L, false); // error
return 1;
@@ -478,7 +471,7 @@ int ModApiServer::l_is_singleplayer(lua_State *L)
int ModApiServer::l_notify_authentication_modified(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
- std::string name = "";
+ std::string name;
if(lua_isstring(L, 1))
name = lua_tostring(L, 1);
getServer(L)->reportPrivsModified(name);