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author | Perttu Ahola <celeron55@gmail.com> | 2013-02-15 22:47:03 +0200 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2013-02-15 22:47:23 +0200 |
commit | 4035bf325929db5875785d12118512ea828df717 (patch) | |
tree | 8c688658cd72953674391f33299b3efa0d7e5fe3 /src | |
parent | 65cb318cd98de572c3423122d71a1478959d87b1 (diff) | |
download | minetest-4035bf325929db5875785d12118512ea828df717.tar.gz minetest-4035bf325929db5875785d12118512ea828df717.tar.bz2 minetest-4035bf325929db5875785d12118512ea828df717.zip |
Restore old acceleration behavior until something is actually agreed on (part 2)
Diffstat (limited to 'src')
-rw-r--r-- | src/player.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/player.cpp b/src/player.cpp index 0c34c4cdf..90aa4fe05 100644 --- a/src/player.cpp +++ b/src/player.cpp @@ -59,9 +59,9 @@ Player::Player(IGameDef *gamedef): "list[current_player;craftpreview;7,1;1,1;]"; // Initialize movement settings at default values, so movement can work if the server fails to send them - movement_acceleration_default = 2 * BS; - movement_acceleration_air = 0.5 * BS; - movement_acceleration_fast = 8 * BS; + movement_acceleration_default = 4 * BS; + movement_acceleration_air = 4 * BS; + movement_acceleration_fast = 4 * BS; movement_speed_walk = 4 * BS; movement_speed_crouch = 1.35 * BS; movement_speed_fast = 20 * BS; |