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author | sfan5 <sfan5@live.de> | 2020-05-27 00:17:23 +0200 |
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committer | GitHub <noreply@github.com> | 2020-05-26 23:17:23 +0100 |
commit | 58f523e363099d377d2927f16244073d104c07e9 (patch) | |
tree | b7fa999c422fa7b8002efcd32236af84e42f6f1d /src | |
parent | ba553e22e4d93bb094891d7296c3a32cf3340bd7 (diff) | |
download | minetest-58f523e363099d377d2927f16244073d104c07e9.tar.gz minetest-58f523e363099d377d2927f16244073d104c07e9.tar.bz2 minetest-58f523e363099d377d2927f16244073d104c07e9.zip |
Fix liquids refusing to flow in X+ or Z+ in some cases (#9874)
Applies when a different:
- falling liquid is neighboring
- liquid is below
Diffstat (limited to 'src')
-rw-r--r-- | src/map.cpp | 29 |
1 files changed, 21 insertions, 8 deletions
diff --git a/src/map.cpp b/src/map.cpp index 677cbc869..7c776b070 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -478,6 +478,16 @@ void Map::PrintInfo(std::ostream &out) #define WATER_DROP_BOOST 4 +const static v3s16 liquid_6dirs[6] = { + // order: upper before same level before lower + v3s16( 0, 1, 0), + v3s16( 0, 0, 1), + v3s16( 1, 0, 0), + v3s16( 0, 0,-1), + v3s16(-1, 0, 0), + v3s16( 0,-1, 0) +}; + enum NeighborType : u8 { NEIGHBOR_UPPER, NEIGHBOR_SAME_LEVEL, @@ -587,7 +597,6 @@ void Map::transformLiquids(std::map<v3s16, MapBlock*> &modified_blocks, /* Collect information about the environment */ - const v3s16 *dirs = g_6dirs; NodeNeighbor sources[6]; // surrounding sources int num_sources = 0; NodeNeighbor flows[6]; // surrounding flowing liquid nodes @@ -601,16 +610,16 @@ void Map::transformLiquids(std::map<v3s16, MapBlock*> &modified_blocks, for (u16 i = 0; i < 6; i++) { NeighborType nt = NEIGHBOR_SAME_LEVEL; switch (i) { - case 1: + case 0: nt = NEIGHBOR_UPPER; break; - case 4: + case 5: nt = NEIGHBOR_LOWER; break; default: break; } - v3s16 npos = p0 + dirs[i]; + v3s16 npos = p0 + liquid_6dirs[i]; NodeNeighbor nb(getNode(npos), nt, npos); const ContentFeatures &cfnb = m_nodedef->get(nb.n); switch (m_nodedef->get(nb.n.getContent()).liquid_type) { @@ -646,14 +655,18 @@ void Map::transformLiquids(std::map<v3s16, MapBlock*> &modified_blocks, neutrals[num_neutrals++] = nb; } else { // Do not count bottom source, it will screw things up - if(dirs[i].Y != -1) + if(nt != NEIGHBOR_LOWER) sources[num_sources++] = nb; } break; case LIQUID_FLOWING: - // if this node is not (yet) of a liquid type, choose the first liquid type we encounter - if (liquid_kind == CONTENT_AIR) - liquid_kind = cfnb.liquid_alternative_flowing_id; + if (nb.t != NEIGHBOR_SAME_LEVEL || + (nb.n.param2 & LIQUID_FLOW_DOWN_MASK) != LIQUID_FLOW_DOWN_MASK) { + // if this node is not (yet) of a liquid type, choose the first liquid type we encounter + // but exclude falling liquids on the same level, they cannot flow here anyway + if (liquid_kind == CONTENT_AIR) + liquid_kind = cfnb.liquid_alternative_flowing_id; + } if (cfnb.liquid_alternative_flowing_id != liquid_kind) { neutrals[num_neutrals++] = nb; } else { |