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author | proller <proller@github.com> | 2013-08-30 21:20:07 +0400 |
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committer | proller <proller@github.com> | 2013-09-17 02:43:24 +0400 |
commit | 62bc5331aad4e2c7cd64d57feb9cf27526842851 (patch) | |
tree | 72825458487df766e459f9227ccfc5634478ca7d /src | |
parent | 4c704fe30673eecad0903683fae627b7226c92d6 (diff) | |
download | minetest-62bc5331aad4e2c7cd64d57feb9cf27526842851.tar.gz minetest-62bc5331aad4e2c7cd64d57feb9cf27526842851.tar.bz2 minetest-62bc5331aad4e2c7cd64d57feb9cf27526842851.zip |
Fog depend on humidity
Diffstat (limited to 'src')
-rw-r--r-- | src/game.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game.cpp b/src/game.cpp index f313ae28f..b9ffcb7cf 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -2860,6 +2860,8 @@ void the_game( fog_range = 100000*BS; else { fog_range = draw_control.wanted_range*BS + 0.0*MAP_BLOCKSIZE*BS; + if(g_settings->getBool("weather")) + fog_range *= (1.5 - 1.4*(float)client.getEnv().getClientMap().getHumidity(pos_i)/100); fog_range = MYMIN(fog_range, (draw_control.farthest_drawn+20)*BS); fog_range *= 0.9; } |