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authorPerttu Ahola <celeron55@gmail.com>2011-05-21 11:07:03 +0300
committerPerttu Ahola <celeron55@gmail.com>2011-05-21 11:07:03 +0300
commit969fbb189d16d87d26ceab29795644588fb90a32 (patch)
treea67a53a3ec9bd1afffda372587a9205d3ba8ef96 /src
parenta8acf3c391b4dbdc4f4fd12b7a491a1c38dab337 (diff)
downloadminetest-969fbb189d16d87d26ceab29795644588fb90a32.tar.gz
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All textures are are now searched first from the directory specified by the texture_path setting.
Diffstat (limited to 'src')
-rw-r--r--src/clientobject.cpp9
-rw-r--r--src/game.cpp38
-rw-r--r--src/main.cpp6
-rw-r--r--src/mapblockobject.cpp6
-rw-r--r--src/mapblockobject.h4
-rw-r--r--src/mineral.cpp2
-rw-r--r--src/mineral.h3
-rw-r--r--src/player.cpp4
-rw-r--r--src/texture.h134
-rw-r--r--src/tile.cpp62
-rw-r--r--src/tile.h18
-rw-r--r--src/utility.h12
12 files changed, 108 insertions, 190 deletions
diff --git a/src/clientobject.cpp b/src/clientobject.cpp
index 9e4bf757c..402535ffc 100644
--- a/src/clientobject.cpp
+++ b/src/clientobject.cpp
@@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "constants.h"
#include "utility.h"
#include "environment.h"
+#include "tile.h"
/*
ClientActiveObject
@@ -114,7 +115,7 @@ void TestCAO::addToScene(scene::ISceneManager *smgr)
buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
buf->getMaterial().setTexture
- (0, driver->getTexture(porting::getDataPath("rat.png").c_str()));
+ (0, driver->getTexture(getTexturePath("rat.png").c_str()));
buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
@@ -237,7 +238,7 @@ void ItemCAO::addToScene(scene::ISceneManager *smgr)
//buf->getMaterial().setTexture(0, NULL);
// Initialize with the stick texture
buf->getMaterial().setTexture
- (0, driver->getTexture(porting::getDataPath("stick.png").c_str()));
+ (0, driver->getTexture(getTexturePath("stick.png").c_str()));
buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
@@ -443,7 +444,7 @@ void RatCAO::addToScene(scene::ISceneManager *smgr)
buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
//buf->getMaterial().setTexture(0, NULL);
buf->getMaterial().setTexture
- (0, driver->getTexture(porting::getDataPath("rat.png").c_str()));
+ (0, driver->getTexture(getTexturePath("rat.png").c_str()));
buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
@@ -604,7 +605,7 @@ void Oerkki1CAO::addToScene(scene::ISceneManager *smgr)
buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
//buf->getMaterial().setTexture(0, NULL);
buf->getMaterial().setTexture
- (0, driver->getTexture(porting::getDataPath("oerkki1.png").c_str()));
+ (0, driver->getTexture(getTexturePath("oerkki1.png").c_str()));
buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
diff --git a/src/game.cpp b/src/game.cpp
index 69e673fa4..b1a804ae3 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -345,7 +345,7 @@ void draw_hotbar(video::IVideoDriver *driver, gui::IGUIFont *font,
*/
{
video::ITexture *heart_texture =
- driver->getTexture(porting::getDataPath("heart.png").c_str());
+ driver->getTexture(getTexturePath("heart.png").c_str());
v2s32 p = pos + v2s32(0, -20);
for(s32 i=0; i<halfheartcount/2; i++)
{
@@ -597,32 +597,32 @@ void update_skybox(video::IVideoDriver* driver,
if(brightness >= 0.5)
{
skybox = smgr->addSkyBoxSceneNode(
- driver->getTexture(porting::getDataPath("skybox2.png").c_str()),
- driver->getTexture(porting::getDataPath("skybox3.png").c_str()),
- driver->getTexture(porting::getDataPath("skybox1.png").c_str()),
- driver->getTexture(porting::getDataPath("skybox1.png").c_str()),
- driver->getTexture(porting::getDataPath("skybox1.png").c_str()),
- driver->getTexture(porting::getDataPath("skybox1.png").c_str()));
+ driver->getTexture(getTexturePath("skybox2.png").c_str()),
+ driver->getTexture(getTexturePath("skybox3.png").c_str()),
+ driver->getTexture(getTexturePath("skybox1.png").c_str()),
+ driver->getTexture(getTexturePath("skybox1.png").c_str()),
+ driver->getTexture(getTexturePath("skybox1.png").c_str()),
+ driver->getTexture(getTexturePath("skybox1.png").c_str()));
}
else if(brightness >= 0.2)
{
skybox = smgr->addSkyBoxSceneNode(
- driver->getTexture(porting::getDataPath("skybox2_dawn.png").c_str()),
- driver->getTexture(porting::getDataPath("skybox3_dawn.png").c_str()),
- driver->getTexture(porting::getDataPath("skybox1_dawn.png").c_str()),
- driver->getTexture(porting::getDataPath("skybox1_dawn.png").c_str()),
- driver->getTexture(porting::getDataPath("skybox1_dawn.png").c_str()),
- driver->getTexture(porting::getDataPath("skybox1_dawn.png").c_str()));
+ driver->getTexture(getTexturePath("skybox2_dawn.png").c_str()),
+ driver->getTexture(getTexturePath("skybox3_dawn.png").c_str()),
+ driver->getTexture(getTexturePath("skybox1_dawn.png").c_str()),
+ driver->getTexture(getTexturePath("skybox1_dawn.png").c_str()),
+ driver->getTexture(getTexturePath("skybox1_dawn.png").c_str()),
+ driver->getTexture(getTexturePath("skybox1_dawn.png").c_str()));
}
else
{
skybox = smgr->addSkyBoxSceneNode(
- driver->getTexture(porting::getDataPath("skybox2_night.png").c_str()),
- driver->getTexture(porting::getDataPath("skybox3_night.png").c_str()),
- driver->getTexture(porting::getDataPath("skybox1_night.png").c_str()),
- driver->getTexture(porting::getDataPath("skybox1_night.png").c_str()),
- driver->getTexture(porting::getDataPath("skybox1_night.png").c_str()),
- driver->getTexture(porting::getDataPath("skybox1_night.png").c_str()));
+ driver->getTexture(getTexturePath("skybox2_night.png").c_str()),
+ driver->getTexture(getTexturePath("skybox3_night.png").c_str()),
+ driver->getTexture(getTexturePath("skybox1_night.png").c_str()),
+ driver->getTexture(getTexturePath("skybox1_night.png").c_str()),
+ driver->getTexture(getTexturePath("skybox1_night.png").c_str()),
+ driver->getTexture(getTexturePath("skybox1_night.png").c_str()));
}
}
diff --git a/src/main.cpp b/src/main.cpp
index 184643b9f..7b33bdb84 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -913,7 +913,7 @@ void drawMenuBackground(video::IVideoDriver* driver)
core::dimension2d<u32> screensize = driver->getScreenSize();
video::ITexture *bgtexture =
- driver->getTexture(porting::getDataPath("mud.png").c_str());
+ driver->getTexture(getTexturePath("mud.png").c_str());
if(bgtexture)
{
s32 texturesize = 128;
@@ -933,7 +933,7 @@ void drawMenuBackground(video::IVideoDriver* driver)
}
video::ITexture *logotexture =
- driver->getTexture(porting::getDataPath("menulogo.png").c_str());
+ driver->getTexture(getTexturePath("menulogo.png").c_str());
if(logotexture)
{
v2s32 logosize(logotexture->getOriginalSize().Width,
@@ -1288,7 +1288,7 @@ int main(int argc, char *argv[])
guienv = device->getGUIEnvironment();
gui::IGUISkin* skin = guienv->getSkin();
- gui::IGUIFont* font = guienv->getFont(porting::getDataPath("fontlucida.png").c_str());
+ gui::IGUIFont* font = guienv->getFont(getTexturePath("fontlucida.png").c_str());
if(font)
skin->setFont(font);
else
diff --git a/src/mapblockobject.cpp b/src/mapblockobject.cpp
index d05eee808..009163a18 100644
--- a/src/mapblockobject.cpp
+++ b/src/mapblockobject.cpp
@@ -283,7 +283,7 @@ void RatObject::addToScene(scene::ISceneManager *smgr)
buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
buf->getMaterial().setTexture
- (0, driver->getTexture(porting::getDataPath("rat.png").c_str()));
+ (0, driver->getTexture(getTexturePath("rat.png").c_str()));
buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
@@ -413,7 +413,7 @@ void PlayerObject::addToScene(scene::ISceneManager *smgr)
// Set material
buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
//buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
- buf->getMaterial().setTexture(0, driver->getTexture(porting::getDataPath("player.png").c_str()));
+ buf->getMaterial().setTexture(0, driver->getTexture(getTexturePath("player.png").c_str()));
buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
//buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
@@ -437,7 +437,7 @@ void PlayerObject::addToScene(scene::ISceneManager *smgr)
// Set material
buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
//buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
- buf->getMaterial().setTexture(0, driver->getTexture(porting::getDataPath("player_back.png").c_str()));
+ buf->getMaterial().setTexture(0, driver->getTexture(getTexturePath("player_back.png").c_str()));
buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF;
diff --git a/src/mapblockobject.h b/src/mapblockobject.h
index db8006fd9..804494715 100644
--- a/src/mapblockobject.h
+++ b/src/mapblockobject.h
@@ -432,7 +432,7 @@ public:
buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
//buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
buf->getMaterial().setTexture
- (0, driver->getTexture(porting::getDataPath("sign.png").c_str()));
+ (0, driver->getTexture(getTexturePath("sign.png").c_str()));
buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF;
@@ -456,7 +456,7 @@ public:
buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
//buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
buf->getMaterial().setTexture
- (0, driver->getTexture(porting::getDataPath("sign_back.png").c_str()));
+ (0, driver->getTexture(getTexturePath("sign_back.png").c_str()));
buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF;
diff --git a/src/mineral.cpp b/src/mineral.cpp
index e61c25c1e..038251fa3 100644
--- a/src/mineral.cpp
+++ b/src/mineral.cpp
@@ -27,7 +27,6 @@ const char *mineral_filenames[MINERAL_COUNT] =
"mineral_iron.png"
};
-//textureid_t mineral_textures[MINERAL_COUNT] = {0};
std::string mineral_textures[MINERAL_COUNT];
void init_mineral()
@@ -40,7 +39,6 @@ void init_mineral()
}
}
-//textureid_t mineral_block_texture(u8 mineral)
std::string mineral_block_texture(u8 mineral)
{
if(mineral >= MINERAL_COUNT)
diff --git a/src/mineral.h b/src/mineral.h
index fcc1bd123..970ff1f78 100644
--- a/src/mineral.h
+++ b/src/mineral.h
@@ -21,7 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define MINERAL_HEADER
#include "inventory.h"
-#include "texture.h"
+#include "tile.h"
/*
Minerals
@@ -39,7 +39,6 @@ void init_mineral();
#define MINERAL_COUNT 3
-//textureid_t mineral_block_texture(u8 mineral);
std::string mineral_block_texture(u8 mineral);
inline CraftItem * getDiggedMineralItem(u8 mineral)
diff --git a/src/player.cpp b/src/player.cpp
index 539244709..12f18de75 100644
--- a/src/player.cpp
+++ b/src/player.cpp
@@ -261,7 +261,7 @@ RemotePlayer::RemotePlayer(
// Set material
buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
//buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
- buf->getMaterial().setTexture(0, driver->getTexture(porting::getDataPath("player.png").c_str()));
+ buf->getMaterial().setTexture(0, driver->getTexture(getTexturePath("player.png").c_str()));
buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
//buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
@@ -285,7 +285,7 @@ RemotePlayer::RemotePlayer(
// Set material
buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
//buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
- buf->getMaterial().setTexture(0, driver->getTexture(porting::getDataPath("player_back.png").c_str()));
+ buf->getMaterial().setTexture(0, driver->getTexture(getTexturePath("player_back.png").c_str()));
buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF;
diff --git a/src/texture.h b/src/texture.h
deleted file mode 100644
index d8310789d..000000000
--- a/src/texture.h
+++ /dev/null
@@ -1,134 +0,0 @@
-/*
-Minetest-c55
-Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
-
-This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License along
-with this program; if not, write to the Free Software Foundation, Inc.,
-51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-*/
-
-#ifndef TEXTURE_HEADER
-#define TEXTURE_HEADER
-
-// This file now contains all that was here
-#include "tile.h"
-
-// TODO: Remove this
-typedef u16 textureid_t;
-
-#if 0
-
-#include "common_irrlicht.h"
-//#include "utility.h"
-#include "debug.h"
-
-/*
- All textures are given a "texture id".
- 0 = nothing (a NULL pointer texture)
-*/
-typedef u16 textureid_t;
-
-/*
- Every texture in the game can be specified by this.
-
- It exists instead of specification strings because arbitary
- texture combinations for map nodes are handled using this,
- and strings are too slow for that purpose.
-
- Plain texture pointers are not used because they don't contain
- content information by themselves. A texture can be completely
- reconstructed by just looking at this, while this also is a
- fast unique key to containers.
-*/
-
-#define TEXTURE_SPEC_TEXTURE_COUNT 4
-
-struct TextureSpec
-{
- TextureSpec()
- {
- clear();
- }
-
- TextureSpec(textureid_t id0)
- {
- clear();
- tids[0] = id0;
- }
-
- TextureSpec(textureid_t id0, textureid_t id1)
- {
- clear();
- tids[0] = id0;
- tids[1] = id1;
- }
-
- void clear()
- {
- for(u32 i=0; i<TEXTURE_SPEC_TEXTURE_COUNT; i++)
- {
- tids[i] = 0;
- }
- }
-
- bool empty() const
- {
- for(u32 i=0; i<TEXTURE_SPEC_TEXTURE_COUNT; i++)
- {
- if(tids[i] != 0)
- return false;
- }
- return true;
- }
-
- void addTid(textureid_t tid)
- {
- for(u32 i=0; i<TEXTURE_SPEC_TEXTURE_COUNT; i++)
- {
- if(tids[i] == 0)
- {
- tids[i] = tid;
- return;
- }
- }
- // Too many textures
- assert(0);
- }
-
- bool operator==(const TextureSpec &other) const
- {
- for(u32 i=0; i<TEXTURE_SPEC_TEXTURE_COUNT; i++)
- {
- if(tids[i] != other.tids[i])
- return false;
- }
- return true;
- }
-
- bool operator<(const TextureSpec &other) const
- {
- for(u32 i=0; i<TEXTURE_SPEC_TEXTURE_COUNT; i++)
- {
- if(tids[i] >= other.tids[i])
- return false;
- }
- return true;
- }
-
- // Ids of textures. They are blit on each other.
- textureid_t tids[TEXTURE_SPEC_TEXTURE_COUNT];
-};
-
-#endif
-
-#endif
diff --git a/src/tile.cpp b/src/tile.cpp
index 5b89c6932..dabc1dcf3 100644
--- a/src/tile.cpp
+++ b/src/tile.cpp
@@ -1,6 +1,6 @@
/*
Minetest-c55
-Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -21,6 +21,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "debug.h"
#include "main.h" // for g_settings
#include "filesys.h"
+#include "utility.h"
+
+/*
+ A cache from texture name to texture path
+*/
+MutexedMap<std::string, std::string> g_texturename_to_path_cache;
/*
Replaces the filename extension.
@@ -30,7 +36,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
-> image = "a/image.jpg"
Returns true on success.
*/
-inline bool replace_ext(std::string &path, const char *ext)
+static bool replace_ext(std::string &path, const char *ext)
{
if(ext == NULL)
return false;
@@ -61,7 +67,7 @@ inline bool replace_ext(std::string &path, const char *ext)
If failed, return "".
*/
-inline std::string getImagePath(std::string path)
+static std::string getImagePath(std::string path)
{
// A NULL-ended list of possible image extensions
const char *extensions[] = {
@@ -86,25 +92,55 @@ inline std::string getImagePath(std::string path)
/*
Gets the path to a texture by first checking if the texture exists
in texture_path and if not, using the data path.
+
+ Checks all supported extensions by replacing the original extension.
+
+ If not found, returns "".
+
+ Utilizes a thread-safe cache.
*/
-inline std::string getTexturePath(std::string filename)
+std::string getTexturePath(const std::string &filename)
{
+ std::string fullpath = "";
+ /*
+ Check from cache
+ */
+ bool incache = g_texturename_to_path_cache.get(filename, &fullpath);
+ if(incache)
+ return fullpath;
+
+ /*
+ Check from texture_path
+ */
std::string texture_path = g_settings.get("texture_path");
if(texture_path != "")
{
- std::string fullpath = texture_path + '/' + filename;
- // Check all filename extensions
- fullpath = getImagePath(fullpath);
- // If found, return it
- if(fullpath != "")
- return fullpath;
+ std::string testpath = texture_path + '/' + filename;
+ // Check all filename extensions. Returns "" if not found.
+ fullpath = getImagePath(testpath);
}
- std::string fullpath = porting::getDataPath(filename.c_str());
- // Check all filename extensions
- fullpath = getImagePath(fullpath);
+
+ /*
+ Check from default data directory
+ */
+ if(fullpath == "")
+ {
+ std::string testpath = porting::getDataPath(filename.c_str());
+ // Check all filename extensions. Returns "" if not found.
+ fullpath = getImagePath(testpath);
+ }
+
+ // Add to cache (also an empty result is cached)
+ g_texturename_to_path_cache.set(filename, fullpath);
+
+ // Finally return it
return fullpath;
}
+/*
+ TextureSource
+*/
+
TextureSource::TextureSource(IrrlichtDevice *device):
m_device(device),
m_main_atlas_image(NULL),
diff --git a/src/tile.h b/src/tile.h
index f06285960..216d76508 100644
--- a/src/tile.h
+++ b/src/tile.h
@@ -1,6 +1,6 @@
/*
Minetest-c55
-Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -26,6 +26,22 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <string>
/*
+ tile.{h,cpp}: Texture handling stuff.
+*/
+
+/*
+ Gets the path to a texture by first checking if the texture exists
+ in texture_path and if not, using the data path.
+
+ Checks all supported extensions by replacing the original extension.
+
+ If not found, returns "".
+
+ Utilizes a thread-safe cache.
+*/
+std::string getTexturePath(const std::string &filename);
+
+/*
Specifies a texture in an atlas.
This is used to specify single textures also.
diff --git a/src/utility.h b/src/utility.h
index 84838c0c7..cc8891a07 100644
--- a/src/utility.h
+++ b/src/utility.h
@@ -1766,12 +1766,12 @@ private:
core::list<Value> m_list;
};
-#if 0
+#if 1
template<typename Key, typename Value>
-class MutexedCache
+class MutexedMap
{
public:
- MutexedCache()
+ MutexedMap()
{
m_mutex.Init();
assert(m_mutex.IsInitialized());
@@ -1793,8 +1793,10 @@ public:
if(n == NULL)
return false;
-
- *result = n->getValue();
+
+ if(result != NULL)
+ *result = n->getValue();
+
return true;
}