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author | Maksim Gamarnik <MoNTE48@mail.ua> | 2016-05-03 03:24:36 +0300 |
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committer | paramat <mat.gregory@virginmedia.com> | 2016-05-06 00:32:35 +0100 |
commit | bb925479a56e7b961e3520024c20b74245640035 (patch) | |
tree | d8020226631af7470ed7b9541dd8f3707d324cd3 /src | |
parent | a279426d126631e82f49f5b9d1d7bfb2c580396d (diff) | |
download | minetest-bb925479a56e7b961e3520024c20b74245640035.tar.gz minetest-bb925479a56e7b961e3520024c20b74245640035.tar.bz2 minetest-bb925479a56e7b961e3520024c20b74245640035.zip |
Android: Increase player_stepheight for thicker snow nodebox
Diffstat (limited to 'src')
-rw-r--r-- | src/localplayer.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/localplayer.cpp b/src/localplayer.cpp index dbd8c4a61..507f31980 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -211,7 +211,7 @@ void LocalPlayer::move(f32 dtime, Environment *env, f32 pos_max_d, float player_stepheight = touching_ground ? (BS*0.6) : (BS*0.2); #ifdef __ANDROID__ - player_stepheight += (0.5 * BS); + player_stepheight += (0.6 * BS); #endif v3f accel_f = v3f(0,0,0); |