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authorKahrl <kahrl@gmx.net>2013-06-21 00:04:18 +0200
committerKahrl <kahrl@gmx.net>2013-06-21 00:04:18 +0200
commitc2cdaceed0d43317d8e8d431052854fe72d8fddf (patch)
tree851607d43d6871a6a4d64085d1d9b727b2f56d16 /src
parent469d0b120e3d06c4c3a0079e71215d744339ec48 (diff)
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Make minetest.debug accept multiple parameters; convert them to string
Diffstat (limited to 'src')
-rw-r--r--src/script/lua_api/luaapi.cpp24
1 files changed, 21 insertions, 3 deletions
diff --git a/src/script/lua_api/luaapi.cpp b/src/script/lua_api/luaapi.cpp
index 667a3afcf..e19c90952 100644
--- a/src/script/lua_api/luaapi.cpp
+++ b/src/script/lua_api/luaapi.cpp
@@ -105,13 +105,31 @@ bool ModApiBasic::Initialize(lua_State* L,int top) {
return retval;
}
-// debug(text)
+// debug(...)
// Writes a line to dstream
int ModApiBasic::l_debug(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
- std::string text = lua_tostring(L, 1);
- dstream << text << std::endl;
+ // Handle multiple parameters to behave like standard lua print()
+ int n = lua_gettop(L);
+ lua_getglobal(L, "tostring");
+ for(int i = 1; i <= n; i++){
+ /*
+ Call tostring(i-th argument).
+ This is what print() does, and it behaves a bit
+ differently from directly calling lua_tostring.
+ */
+ lua_pushvalue(L, -1); /* function to be called */
+ lua_pushvalue(L, i); /* value to print */
+ lua_call(L, 1, 1);
+ const char *s = lua_tostring(L, -1);
+ if(i>1)
+ dstream << "\t";
+ if(s)
+ dstream << s;
+ lua_pop(L, 1);
+ }
+ dstream << std::endl;
return 0;
}