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authorparamat <mat.gregory@virginmedia.com>2017-03-13 21:35:29 +0000
committerparamat <mat.gregory@virginmedia.com>2017-03-20 18:34:18 +0000
commitd3131aeae79141961efdeff38446e73d027f13ff (patch)
tree2fc616e2bf1a2de756d5cf91f4ccf0953eb9941a /src
parent525d2a0d511bc9e9f3691af6ed2f5284dd205e33 (diff)
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Map generation limit: Rewrite
The previous implementation applied the setting to blockpos_over_limit(), objectpos_over_limit() and in createSector(), causing many bugs near the world edge. First revert the previous implementation. Rename blockpos_over_limit() to blockpos_over_max_limit() for clarity. Add a new function to mapblock.h called blockpos_over_mapgen_limit() that checks against the map_generation_limit setting, and call this only from the code that decides where mapgen stops. Use MAX_MAP_GENERATION_LIMIT in objectpos_over_limit() to reduce the chance of bugs, there is no need to use map_generation_limit here.
Diffstat (limited to 'src')
-rw-r--r--src/clientiface.cpp4
-rw-r--r--src/emerge.cpp2
-rw-r--r--src/map.cpp39
-rw-r--r--src/mapblock.h58
4 files changed, 44 insertions, 59 deletions
diff --git a/src/clientiface.cpp b/src/clientiface.cpp
index 11054969c..39223d3eb 100644
--- a/src/clientiface.cpp
+++ b/src/clientiface.cpp
@@ -238,9 +238,9 @@ void RemoteClient::GetNextBlocks (
continue;
/*
- Do not go over-limit
+ Do not go over max mapgen limit
*/
- if (blockpos_over_limit(p))
+ if (blockpos_over_max_limit(p))
continue;
// If this is true, inexistent block will be made from scratch
diff --git a/src/emerge.cpp b/src/emerge.cpp
index a3efb09e7..4c3a83f7e 100644
--- a/src/emerge.cpp
+++ b/src/emerge.cpp
@@ -606,7 +606,7 @@ void *EmergeThread::run()
continue;
}
- if (blockpos_over_limit(pos))
+ if (blockpos_over_max_limit(pos))
continue;
bool allow_gen = bedata.flags & BLOCK_EMERGE_ALLOW_GEN;
diff --git a/src/map.cpp b/src/map.cpp
index 689112c7d..504760d09 100644
--- a/src/map.cpp
+++ b/src/map.cpp
@@ -1380,9 +1380,9 @@ bool ServerMap::initBlockMake(v3s16 blockpos, BlockMakeData *data)
v3s16 full_bpmin = bpmin - extra_borders;
v3s16 full_bpmax = bpmax + extra_borders;
- // Do nothing if not inside limits (+-1 because of neighbors)
- if (blockpos_over_limit(full_bpmin) ||
- blockpos_over_limit(full_bpmax))
+ // Do nothing if not inside mapgen limits (+-1 because of neighbors)
+ if (blockpos_over_mapgen_limit(full_bpmin) ||
+ blockpos_over_mapgen_limit(full_bpmax))
return false;
data->seed = getSeed();
@@ -1549,25 +1549,14 @@ ServerMapSector *ServerMap::createSector(v2s16 p2d)
#endif
/*
- Do not create over-limit.
- We are checking for any nodes of the mapblocks of the sector being beyond the limit.
- A sector is a vertical column of mapblocks, so sectorpos is like a 2D blockpos.
-
- At the negative limit we are checking for
- block minimum nodepos < -mapgenlimit.
- At the positive limit we are checking for
- block maximum nodepos > mapgenlimit.
-
- Block minimum nodepos = blockpos * mapblocksize.
- Block maximum nodepos = (blockpos + 1) * mapblocksize - 1.
+ Do not create over max mapgen limit
*/
- const u16 map_gen_limit = MYMIN(MAX_MAP_GENERATION_LIMIT,
- g_settings->getU16("map_generation_limit"));
- if (p2d.X * MAP_BLOCKSIZE < -map_gen_limit
- || (p2d.X + 1) * MAP_BLOCKSIZE - 1 > map_gen_limit
- || p2d.Y * MAP_BLOCKSIZE < -map_gen_limit
- || (p2d.Y + 1) * MAP_BLOCKSIZE - 1 > map_gen_limit)
- throw InvalidPositionException("createSector(): pos. over limit");
+ const s16 max_limit_bp = MAX_MAP_GENERATION_LIMIT / MAP_BLOCKSIZE;
+ if (p2d.X < -max_limit_bp ||
+ p2d.X > max_limit_bp ||
+ p2d.Y < -max_limit_bp ||
+ p2d.Y > max_limit_bp)
+ throw InvalidPositionException("createSector(): pos. over max mapgen limit");
/*
Generate blank sector
@@ -1708,10 +1697,10 @@ MapBlock * ServerMap::createBlock(v3s16 p)
FUNCTION_NAME, p.X, p.Y, p.Z);
/*
- Do not create over-limit
+ Do not create over max mapgen limit
*/
- if (blockpos_over_limit(p))
- throw InvalidPositionException("createBlock(): pos. over limit");
+ if (blockpos_over_max_limit(p))
+ throw InvalidPositionException("createBlock(): pos. over max mapgen limit");
v2s16 p2d(p.X, p.Z);
s16 block_y = p.Y;
@@ -2655,7 +2644,7 @@ void MMVManip::initialEmerge(v3s16 blockpos_min, v3s16 blockpos_max,
if(block_data_inexistent)
{
- if (load_if_inexistent && !blockpos_over_limit(p)) {
+ if (load_if_inexistent && !blockpos_over_max_limit(p)) {
ServerMap *svrmap = (ServerMap *)m_map;
block = svrmap->emergeBlock(p, false);
if (block == NULL)
diff --git a/src/mapblock.h b/src/mapblock.h
index 8a7dfc11d..be2edc791 100644
--- a/src/mapblock.h
+++ b/src/mapblock.h
@@ -669,41 +669,37 @@ typedef std::vector<MapBlock*> MapBlockVect;
inline bool objectpos_over_limit(v3f p)
{
- // MAP_BLOCKSIZE must be subtracted to avoid an object being spawned just
- // within the map generation limit but in a block and sector that extend
- // beyond the map generation limit.
- // This avoids crashes caused by sector over limit in createSector().
- const float object_limit = (MYMIN(MAX_MAP_GENERATION_LIMIT,
- g_settings->getU16("map_generation_limit")) - MAP_BLOCKSIZE) * BS;
- return (p.X < -object_limit
- || p.X > object_limit
- || p.Y < -object_limit
- || p.Y > object_limit
- || p.Z < -object_limit
- || p.Z > object_limit);
+ const float max_limit_bs = MAX_MAP_GENERATION_LIMIT * BS;
+ return p.X < -max_limit_bs ||
+ p.X > max_limit_bs ||
+ p.Y < -max_limit_bs ||
+ p.Y > max_limit_bs ||
+ p.Z < -max_limit_bs ||
+ p.Z > max_limit_bs;
}
-/*
- We are checking for any node of the mapblock being beyond the limit.
-
- At the negative limit we are checking for
- block minimum nodepos < -mapgenlimit.
- At the positive limit we are checking for
- block maximum nodepos > mapgenlimit.
+inline bool blockpos_over_max_limit(v3s16 p)
+{
+ const s16 max_limit_bp = MAX_MAP_GENERATION_LIMIT / MAP_BLOCKSIZE;
+ return p.X < -max_limit_bp ||
+ p.X > max_limit_bp ||
+ p.Y < -max_limit_bp ||
+ p.Y > max_limit_bp ||
+ p.Z < -max_limit_bp ||
+ p.Z > max_limit_bp;
+}
- Block minimum nodepos = blockpos * mapblocksize.
- Block maximum nodepos = (blockpos + 1) * mapblocksize - 1.
-*/
-inline bool blockpos_over_limit(v3s16 p)
+inline bool blockpos_over_mapgen_limit(v3s16 p)
{
- const u16 map_gen_limit = MYMIN(MAX_MAP_GENERATION_LIMIT,
- g_settings->getU16("map_generation_limit"));
- return (p.X * MAP_BLOCKSIZE < -map_gen_limit
- || (p.X + 1) * MAP_BLOCKSIZE - 1 > map_gen_limit
- || p.Y * MAP_BLOCKSIZE < -map_gen_limit
- || (p.Y + 1) * MAP_BLOCKSIZE - 1 > map_gen_limit
- || p.Z * MAP_BLOCKSIZE < -map_gen_limit
- || (p.Z + 1) * MAP_BLOCKSIZE - 1 > map_gen_limit);
+ const s16 mapgen_limit_bp = rangelim(
+ g_settings->getS16("map_generation_limit"), 0, MAX_MAP_GENERATION_LIMIT) /
+ MAP_BLOCKSIZE;
+ return p.X < -mapgen_limit_bp ||
+ p.X > mapgen_limit_bp ||
+ p.Y < -mapgen_limit_bp ||
+ p.Y > mapgen_limit_bp ||
+ p.Z < -mapgen_limit_bp ||
+ p.Z > mapgen_limit_bp;
}
/*