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author | Lars Hofhansl <larsh@apache.org> | 2017-03-03 12:40:50 -0800 |
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committer | Auke Kok <sofar+github@foo-projects.org> | 2017-03-11 18:11:19 -0800 |
commit | ff8069694748707d4435ebd109c99ff20212826f (patch) | |
tree | a9992de8e59dcc0e60dfbc2773e8c0606d230452 /src | |
parent | ba4b704ebf24952ab9a84c914b8ad6c45dabfaba (diff) | |
download | minetest-ff8069694748707d4435ebd109c99ff20212826f.tar.gz minetest-ff8069694748707d4435ebd109c99ff20212826f.tar.bz2 minetest-ff8069694748707d4435ebd109c99ff20212826f.zip |
Enable server side occlusion culling by default.
Diffstat (limited to 'src')
-rw-r--r-- | src/defaultsettings.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index 483c9cff6..d67a60b07 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -282,7 +282,7 @@ void set_default_settings(Settings *settings) // This causes frametime jitter on client side, or does it? settings->setDefault("max_block_send_distance", "9"); settings->setDefault("block_send_optimize_distance", "4"); - settings->setDefault("server_side_occlusion_culling", "false"); + settings->setDefault("server_side_occlusion_culling", "true"); settings->setDefault("max_clearobjects_extra_loaded_blocks", "4096"); settings->setDefault("time_speed", "72"); settings->setDefault("server_unload_unused_data_timeout", "29"); |