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authorLars Hofhansl <larsh@apache.org>2017-03-03 12:40:50 -0800
committerAuke Kok <sofar+github@foo-projects.org>2017-03-11 18:11:19 -0800
commitff8069694748707d4435ebd109c99ff20212826f (patch)
treea9992de8e59dcc0e60dfbc2773e8c0606d230452 /src
parentba4b704ebf24952ab9a84c914b8ad6c45dabfaba (diff)
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Enable server side occlusion culling by default.
Diffstat (limited to 'src')
-rw-r--r--src/defaultsettings.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp
index 483c9cff6..d67a60b07 100644
--- a/src/defaultsettings.cpp
+++ b/src/defaultsettings.cpp
@@ -282,7 +282,7 @@ void set_default_settings(Settings *settings)
// This causes frametime jitter on client side, or does it?
settings->setDefault("max_block_send_distance", "9");
settings->setDefault("block_send_optimize_distance", "4");
- settings->setDefault("server_side_occlusion_culling", "false");
+ settings->setDefault("server_side_occlusion_culling", "true");
settings->setDefault("max_clearobjects_extra_loaded_blocks", "4096");
settings->setDefault("time_speed", "72");
settings->setDefault("server_unload_unused_data_timeout", "29");