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authorLoïc Blot <nerzhul@users.noreply.github.com>2017-01-21 11:29:18 +0100
committerZeno- <kde.psych@gmail.com>2017-01-21 20:29:18 +1000
commit0eede97af2927dcda3545192403b0a44f30bcd1f (patch)
tree51547c15a02c97279f1f6f86f5cb654f2d859b3d /src
parent2ea60156437962d7d29d20606bf5d9189059f76b (diff)
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Warning fix for 2ea60156437962d7d29d20606bf5d9189059f76b (#5082)
Neither flag as force delete nor show the warning when mapblock is full and object is a player
Diffstat (limited to 'src')
-rw-r--r--src/serverenvironment.cpp10
1 files changed, 3 insertions, 7 deletions
diff --git a/src/serverenvironment.cpp b/src/serverenvironment.cpp
index 41cd63684..01dc3ff10 100644
--- a/src/serverenvironment.cpp
+++ b/src/serverenvironment.cpp
@@ -2086,7 +2086,9 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
if(block)
{
- if (block->m_static_objects.m_stored.size() >= g_settings->getU16("max_objects_per_block")) {
+ // Force delete object if mapblock is full, but ignore players
+ if (obj->getType() != ACTIVEOBJECT_TYPE_PLAYER &&
+ block->m_static_objects.m_stored.size() >= g_settings->getU16("max_objects_per_block")) {
warningstream << "ServerEnv: Trying to store id = " << obj->getId()
<< " statically but block " << PP(blockpos)
<< " already contains "
@@ -2146,12 +2148,6 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
continue;
}
- // If it's a forced delete, there are too many objects in mapblock
- // Ignore players, they should not be removed on force delete
- if (force_delete && obj->getType() == ACTIVEOBJECT_TYPE_PLAYER) {
- continue;
- }
-
verbosestream<<"ServerEnvironment::deactivateFarObjects(): "
<<"object id="<<id<<" is not known by clients"
<<"; deleting"<<std::endl;