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authorPerttu Ahola <celeron55@gmail.com>2011-06-18 20:16:11 +0300
committerPerttu Ahola <celeron55@gmail.com>2011-06-18 20:16:11 +0300
commit28a8218adfa103361b9ea371eae5aa093b6d7e29 (patch)
tree9a11ca168c5ed016b622c51cdaee9dae4a57175e /src
parent5d1ae85ab9829ab38b96277a8cd63e4539774e06 (diff)
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Documentation update
Diffstat (limited to 'src')
-rw-r--r--src/main.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/main.cpp b/src/main.cpp
index 10ece4c20..ae52bc36d 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -346,6 +346,9 @@ TODO: Add a per-sector database to store surface stuff as simple flags/values
- Surface ground type
- Trees?
+TODO: Restart irrlicht completely when coming back to main menu from game.
+ - This gets rid of everything that is stored in irrlicht's caches.
+
Making it more portable:
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